Owerton Challenge I117, Morgus E007, ‘Green Tomato Cow’

Owerton Challenge


Episode 007, Green Tomato Cow 

(April 5, 2017)

 August 24, 2017

Challenge: Issue 117

  • Words:

  • Green

  • Cow

  • Tomato

  • Contributor:

  • Anonymous


Our serial series is set in Kenneth Shumaker’s medieval fantasy realm of Quantos. We find the Apprentice Mage Morgus is out from the Mage’s University and on his one-year walk-about before he returns for his journeyman certification test on Autumn 50 of Pine, during the reign of King Regeanus III in the royal city of Mount Oryn’s South State district. Our intrepid hero, with a checkered past, is an attractive thirty-three-year-old human Jalnoric male with a bold personality and is determined to survive his walk-about year at any cost, even if it means snuggling in and working with nobility.

Previously in episode E006 on Autumn 79 Unicorn with:

After setting up a chapel in Hessan Manor, Morgus goes for a walk to meet an old friend, only to discover that the friend is dead. However, on his journey, Morgus gains a new friend, inviting the new friend to Hessan Manor. With Morgus’ guidance, the staff sets up a blacksmith shop in the tradeshop of the estate. As a result, Baron Hessan gives Morgus three large heavy tomes to study for a future intent.

We continue now with Episode E007 on:

Autumn 84 Unicorn

Now things can be easy, or they can be hard. Most of the time things are hard, and when they happen to be easy, people become suspicious. Oddly, Morgus is happy with today as he’s expecting a guest who is a friend, one that he easily happened upon a few days ago. It was a nice break after the difficulties of life. He may have been at odds with the laws of society as a pirate in his past, and Toaren recently reminded him of that past. Returning to South State district has reminded him of his past roguish lifestyle and his old attitudes. But life in the Mage University has altered his outlook somewhat, and seeing Leza opened up something in him he assumed didn’t exist. He had been told he was cold and calculating, at best, mischievous. But he matured in the university into something more, and Leza has warmed his soul. He actually cares about her plight and has concern for her and Sesan’s future, damn it. He has so much concern that last night he spent four hours thinking about Leza and Sesan before falling asleep, totally neglecting any spell work yesterday.

After washing, and dressing in his best clothing, Morgus walks downstairs to the staff dining room a full two hours before the staff morning meal, and an hour before Hez’s service to Imvor with Baron Hessan in attendance.

Walking into the dining room, Morgus trips on a pail by the door. Catching himself quickly, by clutching onto a chair back, Morgus looks behind himself, and he sees a steel pail of green tomatoes with flies buzzing about the pail.

Turning to the kitchen, he calls out. “Ada, what’s with the pail of green tomatoes?”

Coming out of the kitchen, the manor’s matron smiles, saying, “I’ve set them out for the dairy cow, Sarah. You can take them to her. If you do, I’ll have the cook give you a couple of extra cookies from the baking for Baron Hessan.”

Looking at the pail, then up at Ada, Morgus says, “At least two cookies for Leza, and I’d like two.”

Nodding, Ada smiles.

Laughing, Morgus picks up the pail, walking out to the corral to feed the green tomatoes to the cow, who greedily eats the fruit.

Returning to the manor in the dark, Morgus considers the whereabouts of the wights from the recent attack; they must still be in the area. One wight has a continuous light in his eyes, so he’s permanently blinded, and the other three will avoid him. But still? Where are the four?

Entering the dining room again, Morgus finds Bushnel at the table eating morning meal alone. The husbandman says, “I talked to Ada, and we agreed, I’d eat early and skip holy services this morning so that I can harness the carriage and head out before gods-rise to pick up your friend. You’ve been too happy since you returned from visiting them. So, we hope to get you to return to us by getting this over with soon.”

Sitting next to Bushnel, Morgus slaps the back of Bushnel’s shoulder, wholeheartedly laughing. “Thank you. I’ll try to focus again. When you see her, you’ll understand my preoccupation, Master Bushnel.”

Chuckling, Bushnel shrugs.


With the Imvor service over, Morgus sits with Hez. “So, what else do you need for your smithy?”

Looking smug, Hez replies, “I looked the shop over, and everything I need is there. But we’ll need more coal and iron sooner than later.”

“We’ll take care of that. So, what I need is a set of knives for my parchment crafting, but not standard knives. Top-of-the-line knives, as I’m making mage parchment of the highest quality. I can’t have any nicking, or tearing, or scratches in the sheets. The knives need to be razor keen.”

Whistling, Hez responds, “Damn, you don’t start easy or simple. To do it well, it’ll take some time.”

“You have the time you need.” Offers Morgus.


Sitting with Hessan in the large opulent office on the manor’s second floor, Morgus asks, “May I arrange apprenticeships over at Renol fief between tradesmen and citizens?”

The old man shakes his head. “No, you still need to get the guild or me to approve the contracts. At least, until you become my chamberlain.”

Nodding, Morgus answers, “I’ve started studying the first tome. I’ve studied the first ten pages containing the five principals of royal law. I’ll work quicker on the tomes.”


Leza and her brother arrive with Bushnel in the carriage during the rain, two hours after gods-rise, to the cheer of Morgus who eagerly greets the two. “Let me show you around Hessan estate. Then we can enjoy a wonderful meal in the staff social dining room, where we will be undisturbed.”

The two follow Morgus through a tour of the estate’s many acres of buildings and gardens for over an hour. Arriving back at the house, he gives them a tour of the ground level, showing them the Hessan Imvor chapel as well. Then he leads them to the cellar, and the staff social area, and lastly into the dining room. There they find a meal of roast hare, spiced roast tubers, and boiled peas in butter sauce, with a desert of a hardy bread pudding in a rich, smooth spiced cream sauce. After indulging in the scrumptious meal, they retire to sit in front of the blazing fireplace. Content, Morgus sighs, and he addresses Sesan, “So, what trade do you seek to apprentice in?”

Surprised at this turn of conversation, Sesan looks to Leza for a moment before turning back to Morgus. Sesan says with a somewhat blank expression. “I don’t know. I work stables as a labourer for a duster a day now, and I work every day.”

Stumbling a bit, Morgus nods, and looking to Leza, he grins. Morgus then views Sesan again. “Then meet with me tomorrow at the Reeve’s house around midday. We’ll see what we can do.”

Leza places her hand on Morgus’ hand, asking, “You’d do that?”

Nodding slowly, watching Leza, Morgus then asks, “How much would your shop cost?”

Shaking her head, Leza replies, “No, you couldn’t. It wouldn’t be right. I couldn’t pay you back.”

Winking and grinning, Morgus sighs and then utters, “What if I didn’t ask to be paid back?”

Blushing, shivering, Leza shakes her head. “No!”

Sesan watches the exchange and nods, and then he replies, “I’ll meet you.”

Watching the young average appearing Jalmal, Morgus smiles. “Good, I like that.”

Autumn 85 Unicorn

This morning, for hours before gods-rise, it rained so hard that there were rivers of running water. Morgus set out on foot for Renol fief, but the running and pools of water slowed Morgus down considerably, resulting in him arriving after three after noon. Morgus now realises how far it really is to the fief.

Walking to Bailiff Gaeric’s house, Morgus finds the Jalmal, who is over a century old, at home. Morgus asks him if Sesan had been there.

Gaeric drawls out, “Yes, the boy was. He seemed very disappointed that you didn’t arrive when I sent him back to the community stable.”

Grunting, Morgus considers events, then sighs. “Tell me, is there a tradesman in need of an apprentice?”

Pausing, as he thinks deeply about this, Gaeric nods and replies, “Yes. Yes, there is … Freeman Carpenter Journeyman Tensen is in need of an apprentice.”

Smiling, Morgus considers this and then nods. “Tell me where I can find Carpenter Tensen?”

Shrugging, the bailiff replies, “Currently, he works for Bargewright Toaren.”

Groaning, Morgus nods. “Where did he set up his camp?”

Abstractly pointing south, the bailiff says, “He set up at the end of the south field trail.”

Nodding slightly, Morgus exits. Walking through the sloppy, slimy red clay mud of the trail, he slips and slides working his way out to the logging and timber camp.  Finding the location after nearly thirty minutes, he sees several tents and two structures standing in a tight grouping. There are many people around the two central structures. Morgus observes that the construction is being pursued on one structure, advances there. Finding Bargewright Toaren, he addresses the man boldly, “Gods-grace and good fate Master Toaren.”

Grunting, the pirate master nods.

Looking around, Morgus observes the workers. “I’m looking for Carpenter Tensen; may I speak with him?”

Nodding, Toaren points to an old octogenarian Jalmal who is toiling with building the framework for the cutting towers. “Be brief; I pay him well, and he’s slow.”

Saluting half-assed, Morgus walks over to the pampaloo, addressing him. “Gods-grace and good fate Master Tensen … I’d like to speak with you for a moment if I might?”

Stopping his work, the pampaloo heaves a sigh and catches his breath, “Yes?”

“I have a man who I would like to set up as an apprentice in a trade. The man has no trade skills, but he’s physically strong, healthy, and in his early twenties … he’s local to the area, can relocate here. He already works on this fief daily now.” says Morgus.

Looking at the mage, Tensen smiles, asking, “What’s his name?”

Having the attention of the carpenter, Morgus aims to keep it. “He is Master Sesan – works as a labourer in the stables.”

Chuckling, Tensen then replies, “I know the lad. I’ll take him for a fee of one hundred Flairs.”

Toaren, who is standing behind Morgus, clears his throat saying, “I want a hundred Flairs to let another worker on the site.”

Turning around, Morgus asks, “How so?”

Toaren boldly replies, “If any more workers are brought on my site by the journeymen, then I want a hundred Flairs fee paid to me as accountability for the worker to be here. Our agreement is for Renol workers to be hired for the site, so I’m imposing a penalty for my tradesman hiring a non-Renol.”

Frustrated, Morgus frowns and grunts. Watching Toaren, Morgus says, “Fine, done to both of you … he starts tomorrow morning. I’ll send him to see you this afternoon.”

Working hard walking back to the village, Morgus enters the stable to find Sesan mucking stalls. “Hey Sesan, gods-grace and good fate. Sorry that I’m late. But you’re now a carpenter’s apprentice with Freeman Journeyman Carpenter Tensen, out at the new logging site camp … you’re to head there now if you agree.”

Stopping and staring at Morgus, Sesan mumbles a moment and then asks, “You’re serious?”

Nodding, Morgus offers his arm.

Slowly, Sesan reaches out his arm and clasps, saying, “How do I thank you?”

Winking mischievously, Morgus boldly says, “Do your best work, learn quickly, become a master, and I’ll be repaid with that as a wondrous thank you.”

Shaking his head, Sesan asks, “Who are you?”

Firmly Morgus answers, “I’m a pirate – Mage Morgus of Lenden Estates … your friend.”

Nodding, Sesan releases his clasp grip.

Morgus says, “Now go see your new master at the logging camp before much time passes.”


Sitting in Hessan’s extravagantly opulent office, the pampaloo nods. “Your solution is fine, but you will have to fund it yourself, at least until you earn your place as my chamberlain. I will not fund apprenticeships until then.”

Sighing, taking a drink of Larap’s rare wine, Morgus asks, “Then may I send Bushnel with my coins to Renol, tomorrow?”

Pondering this, while tapping his desk, Larap watches Morgus, and then he nods. “Okay, I won’t be using him tomorrow.”

Autumn 86 Unicorn

Sitting with Bushnel on the driver’s seat of the extravagant Hessan carriage as they leave Renol fief, Morgus says, “Thank you for bringing me along and agreeing to stop at 1018 again.”

Laughing, Bushnel encourages the four horses onward to their next destination which is not far away. The husbandman and carriage driver for Hessan’s estate replies, “For you, I’ll do this. But you’ll owe me, Master Morgus. Remember that when you’re Baron Hessan’s new chamberlain … I’ve heard the rumours.”

Slapping Bushnel’s shoulder in friendship, Morgus says, “If I have your support, I won’t forget, my friend.


They pull up to the two-story wooden house and Morgus jumps down, knocking on the door at an hour after evening meal time.

Leza opens the door, with an expression fluttering from excitement, joy, and then to looking puzzled. She asks, “Why are you here, Master Morgus?”

Kissing her hand, he asks her, “Did your brother give you the news?”

Smirking and blushing, she says, “Yes, thank you for getting him the apprenticeship. But we can’t pay you.”

Winking, Morgus turns and walks away. As Morgus climbs onto the carriage, he calls back, “You just did. The carriage will pick just you up in five days for midday meal at Hessan manor. Be ready for the carriage at gods-rise on Winter one.”

Riding away, Morgus asks Bushnel, “You’ll be sure to retrieve her on Winter 1?”

“Of course, Master Morgus,” Grins Bushnel, as they return home.

Morgus’ nerves are getting the better of him. On their return to Hessan manor, his feet tap away at an old tune on the floor boards of the driver’s box. They arrive well after dark, but Morgus skips evening meal. He goes to his room to write in his journal and study the chamberlain’s tomes before retiring to bed.


By, Kenneth Shumaker.

To be continued in the next episode 108, ‘Green Rabbit Bottle’ …

Generally, work continues for Morgus, except for the return of past horrors striking out at him with a vengeance. Morgus calls to the aid of those of Hessan estate to resolve the issue, but who survives?

©2017 by Kenneth Shumaker with Inevitable Unicorn Press

www.inupress.ca www.owerton.ca inupress@inupress.ca

All Rights Reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher. However, when contacted the author may be generous with reprint rights and articles.

Trademarks and myriad names used in this work are not authorized by, associated with, or sponsored by the trademark owners. No association with the corporations or names is implied or intended.

About the author: Kenneth Shumaker (Rusty Knight)

Following a long break from writing, Kenneth recovered his passion for writing. He is a science fiction and fantasy genre author, as well as a non-fiction writer, with Inevitable Unicorn Press (InUPress). Kenneth has been blogging with the Owerton Challenge and other blogs for many years. He now writes several serial short stories. Kenneth’s two businesses, his wife, his two children, and his six grandchildren keep him busy.

With an annual subscription from InUPress, you will receive our monthly delivery of ‘Notes from InUPress’ for C$12.99 annually. The notes, by Kenneth Shumaker, contain interesting information on writing and publishing and is published through Inevitable Unicorn Press.

Available to you, Kenneth also has coaching sessions on the art of writing and getting published for C$125.99 per hour. This service is available to a limited number of applicants. To arrange an intake appointment email inupress@inupress.ca or call 1-780-523-5835 between 10:00 am and 5:00 pm MST, Monday through Saturday.


Join Kenneth Shumaker (Rusty Knight) in his Dragoman Bloodgrue anthologies of serial short stories. ‘Dragoman Bloodgrue, Volume I: Fare Where?’ is the first of the episodes in the Dragoman Bloodgrue serial series. Read how Bloodgrue tests the patience of the gods’ resolve. Do the gods let the brave be fools? Is Bloodgrue brave or a fool? Follow Bloodgrue to see where his life’s path takes him. In ‘Dragoman Bloodgrue, Volume I: Fare Where?’ we are introduced to Apprentice Dragoman Bloodgrue as he begins his journey climbing the social ranks of Mount Oryn in North Docks, District 5. Find this volume to purchase on:

: Amazon

: Etsy

: InUPress

: Kobo



Enjoy Kenneth’s new intriguing fantasy novel ‘Laret’, released June 19, 2017. Enter the Darkness of Souls and journey with the Black Swans through the Web Shireward as they battle the invading armies of the god Tearmain. This captivating novel is available at the following:

: Amazon

: InUPress

: Kobo


Discover this new novel ‘Exhaust from the Tin Woods’, published from InUPress, written by Eric J Kregel, available in e-book and paperback. You can purchase the novel at:

: Amazon

: Etsy

: InUPress

: Kobo

InUPress offers a 30-day satisfaction guarantee. Your payment will be returned to you if you are not 100% happy with our friendly courteous client service and professional product.

Sincerely, Kenneth with Inevitable Unicorn Press.

Awesome, thank you for reading Issue 117 of the Owerton Challenge where you, the reader, can participate in the writing of each issue.

We at InUPress.ca and Owerton Challenge appreciate your reading and participating. If you desire to participate by contributing words to an issue, please follow one of the links www.inupress.ca or www.owerton.ca and go to the comment tabs. Leave the following three items for an issue of the Owerton Challenge and please, if you haven’t already, subscribe to the InUPress or Owerton Challenge email lists.

Our Owerton Challenge items list:

  • ___________________One colour
  • ___________________One object related to fantasy medieval, alien or sci-fi setting
  • ___________________One creature real world, alien or fantastic

Include your name, location and e-mail address for acknowledgement as well, so proper credit can be given to you as the contributor. Your email address will not be shared, unless you direct us to, giving us permission to do so.

We would like to acknowledge the following for their work on this episode:

The author is Kenneth Shumaker.

Our graphics designer is Kenneth Shumaker.

The episode editor is Donna Shumaker.

The distributor, marketing, producer, promotions, and publisher of the episode is by Inevitable Unicorn Press also known as InUPress.

To contact us go to:

www.inupress.ca or www.owerton.ca

or email:


or give InUPress a phone call at:


or postal mail InUPress at:

Rusty’s Den

Box 3323

High Prairie, Alberta, Canada

T0G 1E0

Thank you for your time and effort.

Kenneth Shumaker and InUPress.









Owerton Challenge, Issue 110, Morgus Episode 006, Green Dragon Shield

Owerton Challenge:


Green Dragon Shield

Episode 006

Challenge: issue 110

  • Words:
    • Green
    • Dragon
    • Shield
  • Contributor:
    • Aaron Klassen
    • High Prairie, Alberta


Previously in episode 005 on Autumn 69 Unicorn with:

Settling into Hessan Manor with the staff and Baron Larap, Morgus is setting up his parchment making station. He studies spells, learning new incantations in time to deal with conflict.

We continue now in Morgus episode 006 of Owerton Challenge Issue 110 on Autumn 79 Unicorn:

Autumn 79 Unicorn

Walking into the waiting room with its artificial light of Imvor illuminating the room, it’s freezing in the chamber. Morgus enters with Tussel behind him.

Morgus asks the elven sergeant Elmar, who is in the room, “You knew the Imvor light would keep the wights at bay?”

Elven Sergeant Elmar, diminutive in stature, sighs with relief as he leaves the far side of the room where he was in the company of private Barran. Elmar answers, “I heard tales from my parents that wights dread bright light. I was hoping they wouldn’t transgress into the room. Thank you for putting that light up there.”

Morgus answers Elmar. “Creating and casting the incantation may have been fate or luck, only Ikerus knows. But it worked. I’ll pick a room on each floor and cast one ‘continuous Imvor light’ in each of those safe rooms. You know the wights’ll be back, right? We need a bishop or three clerics, or priests to deal with them. Do you know of any holy people who’ll live here to aid us? Do we have rooms for more staff?”

Elmar replies, “We have a staff bunkroom with five open bunks and three single rooms, one of which has a double bed. But it is the chamberlain or Ada who assigns rooms to staff. As to priests – I know of none.”

Tussel speaks up. “I know that a cleric of Imvor was wandering Loren Square and Market. He was looking for alms last six-day I was there. That was at the beginning of autumn.”

Morgus nods, “Thank you, Tussel, I’ll take a look soon. Did you catch his name?”

Tussel smiles, answering, “Yes, he was a jal by the name of Hez, from Arrington district.”

Morgus bows to the three warriors. “Fetch me if you need my aid. I’ll be in my study until morning meal.”


Morgus arrives at morning meal to eat with Ada and the nine others at the table, as the three night guards decide to stay awake and join the rest of the staff for morning meal. Morgus asks, “Ada, if I need to bunk three holy people, can I use the rooms we have for staff?”

Peering over at Morgus, the house servant matron asks, “And who is going to take care of the extra work they will cause?”

Knowing Ada well enough now, Morgus was prepared for this. “They will be working under you as well, putting in four hours a day each, and doing what you require, within reason, with every six-day off free.”

A twinkle brightens Ada’s eyes as she asks, “Do I have to pay them, or does Baron Hessan?”

Morgus frowns, knowing this would come next. He replies, “You won’t have to pay them from the house budget. Baron Hessan will be paying them until an issue that has arisen is dealt with.”

Looking deep into Morgus’ eyes, Ada responds, “Okay, then two of them can use the bunk room, and one can have a single room. But I want a full four hours of work from each of them every day, except on their free six-day. There will be no exceptions for as long as they’re staying here.”

Morgus leans across the table, extending his arm, and Ada clasps with him.


Today, Morgus crammed a total of four hours of mind-twisting spell research into the spell ‘locate object’. Now, he’s finished researching the spell, and he sits frustrated because it doesn’t matter how many times he memorizes and tries casting the new spell, the twenty-hours of complicated research seems to have resulted in a failure. Morgus appears to need to re-research the spell. This hurts his coin chest immensely, as he used two-hundred coin worth of reagents and supplies researching this and he has to do it over again. Morgus decides he that he should go for a walk to Loren Square and Market.


Leaving Hessan Manor half-an-hour before noon, Morgus walks to Loren Square and Market’s central square, searching for alms seeking clerics or priests. Finding several in the central square, he asks about an Imvor cleric named Hez. Locating such a priest more than three-and-a-half hours’ past noon, Morgus is soon approaching the alms seeking priest. Finding the priest dressed in soiled ragged robes, Morgus looks at the over half-century-years-old jalmal, saying, “Gods-grace good father. How fares you?”

From his seat on the fountain side, the disheveled cleric stares up at Morgus. He responds, “Poorly, good Master, could you spare a few dusters for Imvor?”

Morgus places three dusters in the empty alms bowl and says, “I have something more if you’ll come with me?”

Looking enviously at the three copper coins, the jalmal asks, “I don’t travel with strangers. Where would we be going?”

Morgus sits beside the cleric, saying, “Then let’s get to know each other. I’ll even buy you midday meal if you like? I’m Mage Morgus, Baron Hessan’s aide. You are Cleric Hez of Imvor, and I would like your support.”

Hez stutters as he says, “W … where … did you … come on m…. my name?”

Placing his hand on Hez’s shoulder, Morgus says, “I heard of your plight, and your good will, Cleric Hez. I am in need of a few good priests, so I seek your aid. Will you work for a Dyns per day until my plight is solved? It requires putting to rest several walking-dead.”

Staring at Morgus, Hez drools slightly for several seconds before responding, “By all means, yes. How many priests do you want?”

Clapping Hez’s shoulder, Morgus smiles, and then he says, “I think that I should look for two additional priests.”

Hez stands as he picks up his alms bowl, “Will we administer to the household?”

Morgus nods as he smiles, saying, “Of course, yes.”

Hez starts walking northward. “I know that the cleric’s hostel for Imvor has acolytes that might help.”


Morgus follows Hez to the wooden structure that is the Imvor hostel, arriving nearly half-an-hour later.

Introducing Morgus to a jalmal acolyte, Hez steps aside.

Morgus says, “Gods-grace good priest Frise, I’m Mage Morgus of Baron Hessan’s estate. We’re in need of priests for the estate. Would you be interested in residing with us?”

Frise grumbles, and then after shaking his head he says, “I’ll not work for a noble.”

Morgus tries again, “If I pay you a Dyns a day?”

Frise walks away.

Next, Hez introduces Morgus to a thirty-year-old jalfem named Loura.

Morgus greets her, “Greeting priestess Loura, How fare you?”

Smiling, Loura responds. “Good fate Master Morgus, Imvor’s blessings unto you. I fare greatly, though poor of funds. Would you spare some coins?”

Seeing that Loura is practical and in need, Morgus responds, “If I pay your debt, plus offer you a wage of a Dyns per day, will you work for my Baron Hessan?”

Immediately extending her arm, Loura grins, saying, “Indeed … yes.”

Before clasping arms, Morgus asks, “How large is your debt here?”

Thinking a moment, Loura then says, “I believe I owe the priory 0.11 coin.”

Smiling, Morgus clasps arms with her, saying, “Gather your things and meet with me in the front foyer.”

As she walks away, Morgus says to Hez, “I would like one more priest. How large is your debt here, Hez?”

Bashfully, Hez responds, “0.17 coin. Let’s see if Hon will join us.”

Greeting the over forty-years-old jalmal, Morgus says, “Gods-grace, good fate priest Hon. How fare you?”

Hon bows to Morgus, and then responds, “Imvor’s-grace Master Morgus, please, a correction – I’m not a priest. I’m merely an acolyte of Imvor. I’ve been a captive recruit of the temple and hostel for over eight years. I’d leave, but I can’t afford to pay out my debt.”

Morgus nods, saying, “If I pay out your debt and Baron Hessan pays you a wage of one Dyns per day, will you come with me today?”

Hon’s eyes leak with tears as he bows. Kneeling, he says, “Yes! Please, Master Morgus. Anything to leave here!”

Morgus utters, “Fetch your things and meet me in the front foyer right away.”

After clasping arms with Morgus, Hon rushes away.

Morgus modestly turns to Hez and says, “Take me to the office and the headmaster.”

Several minutes later, in the headmaster’s office, Morgus faces the tall, heavy, century-old jalfem in the dank room lit by only one candle. He says to her, “Headmaster Chou, I’d like to pay out the debts of the acolytes Hon and Loura, as well as for Cleric Hez, purchasing their services for Baron Hessan’s estate.”

Gruffly, Chou looks through her books for records of the three. Then, she makes some rough calculations on her old chipped grey slate. Finished, she looks up at Morgus and grumpily says, “3.57 coin for that to happen, Master Morgus.”

Expecting to be paying less than a Flair, Morgus suspects she is charging a discharge fee for each. Considering the future, and that Morgus wants the good graces of the hostel and the Temple of Imvor, Morgus hands her four Flairs, as he smiles and cheerily says, “Keep the extra; don’t fret about change. Consider it a personal donation from me.”

With over four Dyns in donation, which is more generous than most of her patrons, Chou carefully and with precise facts, crafts three discharge documents, correcting the account books carefully. With the first smile she has granted in several six-days, Chou hands Morgus the three documents, and she firmly says, “Thank you, Mage Morgus. Please, if there is anything we can do for you, let me know. Come back anytime.”

Seeing how much his goodwill meant to Chou, Morgus silently lays another Flair on her desk. He takes the documents and standing he moves to leave. Before exiting the room, he turns back, noticing the glistening of extra moisture in Chou’s eyes. Morgus says, “May you be blessed, Matron Chou. Thank you for your service and good will.” Turning, Morgus casually walks out and fetches his three priests. They begin the walk home to Hessan manor.


Arriving home about half-an-hour after gods-set, Morgus smiles and greets Ada. At the meal table, he introduces the three priests, and then he says, “I would like clean clothing and baths for the three tonight. Hez is assigned to a single room, as Hon and Loura sleep in the bunks, as per our agreement. They will start working tomorrow after everyone attends Imvor services performed by Hez at an hour before gods-rise. Ada, may I suggest Hez work with Henden? Perhaps, Hon should work with you, and Loura should work with Fen. Let’s see how that works out, as I think those jobs appear to be where their skills lie.”

Ada gruffly shrugs, saying, “I’ll consider your opinion. But I’ll assess their strengths myself as we settle them in tonight. For now, everyone sit and dish up a plate of food. Eat, you will be working hard tomorrow.”

Autumn 80 Unicorn

In frustration, slamming the table hard with his fist, Morgus hastily looks around his office. He has invested five hours into researching the spell, ‘locate object’ and he seems to be going the same direction he went last time, with only a couple minor tweaks. These changes might mean the difference in success, but he needs a break from researching.

I need to find an old friend. I had a couple of local friends. Harol lived an hour north. I’ll go and see if he still lives there.’ Morgus dresses for traveling, and he gathers his quarterstaff. Then, Morgus departs Hessan Manor, walking north on Drescol Street to go to 889.


Arriving at the small lot with the old wooden two-story house, Morgus knocks on the weather-beaten door. A beautiful jalfem, nearing thirty years of age, answers the door. It is now nearly gods-rise as Morgus bows, soul-struck. His eyes sparkle as he says, “Gods-grace master, I’m Mage Morgus. I came to see Master Harol. He’s an old friend, but I think I’ll forget him and I’ll see you, as I’ve just forgotten everyone else. Who do I have the pleasure of meeting?”

With her eyes now sparkling, her cheeks flushed, pupils expanded, and her breathing changed to slightly more rapid, the woman answers after a giggle. “I’m Leza, Harol’s younger sister. Master Morgus, would you do me the honor of coming in for tea?”

Trying to catch an even breath, Morgus attempts to remain calm. “Indeed, I would enjoy a mug of tea, along with your company, Master Leza. Is Harol around?”

Leading the way to the kitchen, Leza makes the two of them a pot of strong tea and sets milk and honey on the table for the tea.

Using the milk and honey sparingly, Morgus pours himself a mug of steaming tea. Morgus discovers that he is having a difficult time focusing, as he is trying to look away from Leza.

They sit across the table from each other with their mugs of tea. It is Leza who finally speaks, her voice quavering. “Unfortunately, the pox struck our family five years ago. Everyone in my family died except myself and my youngest brother. It hit hard in this area, nearly two-hundred passed away in a season.”

Morgus places his hand on hers. “My sympathies, Leza. It must be hard maintaining your home with just the two of you, and being without your loved ones.”

Glistening moisture rises in her eyes again as her lips quiver, but then she regains her composure, and Leza says, “I’ve become a journeyman tailor, working over at Armal Tailors. And, Sesan has steady work on Renol fief. We earn more than enough to support ourselves. We’re saving coins to lease a tailor shop for me, for when I become master, and also enough to buy Sesan an apprenticeship.”

Morgus smiles, and then he asks, “Would you both like to come to Baron Hessan’s on Autumn 84 Unicorn? We can discuss an apprenticeship fund for Sesan.”

Blushing again, embarrassed to be going to a noble’s, Leza hesitates.

Morgus says, “I’ll send the carriage in the morning, about an hour after gods-rise. I’m glad you’ll make it … How did the pox start?”

Glad to change the subject, Leza responds, “Oh … it was when a green dragon came and breathed on our food supplies in the area. He was driven away by a knight who had a dragon shield and sword. The knight wasn’t able to kill the green dragon … the dragon shield saved the knight’s life three times before the green dragon left angry and defeated.”

Morgus files this information away in his mind – with an idea to research green dragons. If the dragon is still alive, he’s likely to return. Morgus also wants to know what happened to the knight and his dragon shield and sword.

Morgus spends several hours with Leza, talking about local history and Leza’s life. Morgus skillfully avoids discussing his past, specifically his pre-arrival at Perch Inn.

Morgus excuses himself two hours before evening meal. With a light step, he slowly walks home. It takes him an extra twenty minutes to walk home – a walk that would usually take an hour.

To say he is happy is an understatement. The last time he saw Leza, she was five-years-old, and the family was strong and healthy with a thriving merchant business, Sesan had not been born yet.


Entering Hessan Manor, Morgus scrubs his boots off on the mat and walks to the staff dining room. Cheekily, he says to Hez, “How fares the holy?”

The three priests wear new sparkling clean robes of Imvor-red linen. All three are grinning as Hez replies, “You are our saviour, Master Morgus. We actually get real food, real work, with pay and believers who’ll pay attention to us if we preach at appropriate times! And we don’t have to beg for alms. You did us each a great service. Working with Ada is great. Even though Ada likes to complain, you couldn’t find a harder worker.”

Ada huffs and grins while the others laugh.

Morgus asks, “You’re welcome. Now Ada, can I use this dining room to entertain guests for meals?”

Ada shakes her head, answering, “No! Use downstairs in the staff social room. Do you need meals cooked and served? Loura can cook, and Hon can serve. If so when?”

Looking at Bushnel, Morgus asks, “Can Bushnel pick up a couple of people at 889 Drescol Street on Autumn 84, at about an hour after gods-rise? Then, we’ll entertain the guests with morning meal and midday meal, with Bushnel returning them to 889 right after his own meal after midday?”

Bushnel nods, saying, “Barring Baron Hessan’s needs, yes, of course.”

Gesturing haphazardly, Ada replies. “I know of no issues. So far, Larap hasn’t informed me of any appointments.”

Cheering loudly, Morgus does a small jig in his chair.

Autumn 82 Unicorn

Having talked with Baron Hessan about setting permanent ‘continuous Imvor light’ lights on each floor in safe rooms, in case the wights come back, Morgus selects a safe room on each level. He exhausts himself casting three of the ‘continuous Imvor light’.

Resting, Morgus looks at his research notes and estimates that he’ll be at least ten more hours researching the spell, ‘locate object’.

Autumn 83 Unicorn

Sighing deeply, Morgus rubs his tired eyes. His mind is cloudy and exhausted. He has been working on his research for five hours, and it’s a little more than an-hour-and-a-half to gods-rise. Morgus walks down to the staff social room where Hez is holding his Imvor service. All of Hessan Manor’s staff and Baron Larap Hessan are attending the service.

At the end of the service, Morgus approaches the baron, asking. “Baron Hessan, would it serve you better if we held services upstairs?”

Larap chuckles, “It would greatly serve me better, mage.”

Thinking about different locations, Morgus says, “I noticed there is a large unused room on the ground floor, which is next to the dining room. Perhaps the priests could use that room as a chapel?”

Clasping arms with Morgus, Larap answers, “Make it so, my aide.”


Morgus and the others are eating their morning meal when the baron enters the staff dining room. Immediately, all stand and Larap gestures for them to sit. He says, “I see you now have Imvor priests on my staff and Mage Morgus petitioned me for a chapel. The Hessan Imvor Chapel is now on the ground floor next to the dining room. Please make good use of it. I will attend morning service with you, which I hope you will now hold at half-an-hour before gods-rise … for an old man’s sake?”

Cleric Hez nods, saying, “Yes Master. Baron Hessan, it will be so.”

Hessan smiles and leaves, causing much talk during the meal.

Later, while leaving the dining room, Morgus recalls that he was to pick up his parchment knives from Smith Beraran today.


Entering Bladesmith Beraran’s shop, Morgus clears his throat to get the smith’s attention.

Rushing over to Morgus, Beraran says, “The knives are ready for you to take, Mage Morgus. I finished the final touches this morning.”

Morgus holds up his hand, saying, “Hold on, I want to see the knives before I purchase them.”

After Beraran shows Morgus the knives, Morgus is deeply disappointed, finding several obvious flaws. He sets down the last of the eight knives, saying, “I can’t take these. They’ll damage my hides and parchment too much for the quality I need my parchment to be. No.”

Gesturing wildly and rubbing his hands together, the smith pleads. “Let me try again, but you have to give me more time. I need ten days.”

Morgus frowns, feeling put out, and not wanting to deal with further poor craftsmanship. Thinking, he considers different possibilities. Morgus says, “If I give you another chance and ten more days, then I will offer only fifteen Flairs.”

Beraran extends his arm eagerly. “Yes! Yes!”

Morgus clasps arms with the smith, thinking to himself. ‘Hez said that he is a smith. So, if Bushnel and I can set up a smithy for Hez, then I’ll ask Hez to craft a set as well.’ Walking out of Bladesmith Beraran’s, Morgus walks home with a driven purpose.


Seeking out Ada and Bushnel, he asks the pair, “Would it be feasible and okay to set up a small smithy in the crafts shop for Hez to work?”

Bushnel smiles as he nods, and then replies, “We had a smith before, so we have a smithy set up. We even have supplies in stock from before. Hez can start when you want him to, with Ada and Baron Hessan’s permission and his agreement.”

Looking at her co-partners, Ada says, “I’ll get the baron’s permission tonight, but I agree, as there are a few items I’ve been wanting to be smithed, if Hez can form them. You give us equal time between the items, and I’ll agree, giving him up from his husbandry duty.”

Morgus extends his arm and he clasps with Ada.


Seeking out Hez after evening service in the new chapel, Morgus sits with him in the chapel seats, asking, “How do you feel about giving up being estate husbandry servant and become official estate blacksmith as well as official Cleric of Hessan estates?”

Sitting back, mouth dropping open, brow furrowing, Hez says, “You draw me deeper into Hessan, but a smith or an official Cleric both earn more than a Dyns per day. How much would I earn?”

Morgus smiles as he had asked Bushnel how much the old smith had earned. Morgus has an idea how much priests and clerics in temples and monasteries earn from researching texts in his office. Morgus says, “Tell me how much you’re asking for.”

Hez ponders this, and then he says, “Well, a typical estate smith earns three or four Dyns per day plus ten percent of the value of the goods he produces. A typical Temple cleric earns two to three Dyns per day, plus alms earned. So, I would say at least three or maybe four Dyns per day? Plus, bonuses such as alms and percentage of products?”

Prepared for this conversation, Morgus had numbers in mind already. “I think we will offer four Dyns per day, plus the alms, but with no percentages. This is to keep things simple. But I have to get Larap to approve this.”

The gleam of moisture in Hez’s eyes betrays his excitement as he says, “I accept.”


Sitting in Baron Hessan’s office with Ada and Larap, Morgus continues their conversation. “Thank you, Baron Hessan, for allowing Hez to use the forge and smithy in the crafts shop. But I would like to propose that you hire Hez as official estate smith and cleric.”

Ada silently nods in agreement.

Larap notices her nod, and he starts tapping his desk. “And how much do you propose we pay him?”

Morgus replies, “Let’s keep things simple and pay him a combined wage of four Dyns, plus he keeps his alms.”

Again, straight-faced and emotionless, Ada nods.

Larap is not watching Ada; he is studying Morgus like a Spertan focused on its food. Larap says, “Mage, I like that. You are working out well. You’re doing chamberlain work, even though you’re only my aide.”

Morgus’ face turns a light shade of red, and he replies, “The priests are a simple response to the wights of a few nights ago, as are the safe rooms with the ‘continuous Imvor light’ in them. Remember, the room next to your bedroom is the safe room on the second floor if you need it.”

Larap stands and walking to his bookshelves he removes a large tome, placing it on his desk. He retrieves two larger tomes, adding them to the first. Sitting again, he returns to tapping the desk as he eyes Morgus, before saying, “Read these, as they are treatises on being a chamberlain for an earl or baron. Study them well. Then, when you’re finished, seek me out again. I agree with you on Hez’s pay and titles. I approve the positions and wage for him.”

To be continued …

Awesome, thank you for reading Issue 110 of the Owerton Challenge, the blog where you, the reader can participate in the writing of each issue.

We at InUPress.ca and Owerton Challenge have gratitude for your reading and participating. If you desire to participate by contributing to an issue, please follow one of the links: www.inupress.ca or www.owerton.ca and go to the comment tabs, leave the following three items for an issue of the Owerton ChallengeIf you haven’t already, then subscribe to the InUPress or Owerton Challenge email lists.


Owerton Challenge Blog items list:

  • __________One colour
  • __________One object related to fantasy medieval, alien or sci-fi setting
  • __________One creature it can be either real world, alien or fantastic

Include your name, location, and e-mail address for acknowledgement as well, so proper credit can be given to you as the contributor. Your email address will not be displayed with the post unless you give us permission to do so.

Thank you for your time and effort from;

Rusty Knight and InUPress,

with the Owerton Challenge.

©2017 by Rusty Knight with Inevitable Unicorn Press

www.inupress.ca www.owerton.ca inupress@inupress.ca rusty@rustyknight.ca

 All rights are reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher. However, when contacted, the author may be generous with reprint rights and articles.

No association with other corporations or the names is implied or intended.

We would like to acknowledge the contributions of

The author of the episodes is Rusty Knight

Donna Shumaker as editor of the episodes

InUPress as publisher, producer, and distributor, as well as marketing and promotions of the episodes.

Owerton Challenge, Issue 109, Morgus Episode 005, Black Sword Pangolin

Owerton Challenge:


Black Sword Pangolin

Episode 005

December 26, 2016

Issue 109

Challenge: Issue 109

  • Words:
    • Black
    • Pangolin
    • Sword
  • Contributor:
    • Eathel T Carmichael III
    • McLennan, Alberta


Previously on episode 008 on Autumn 65 Unicorn:

Morgus resolves his summoning puzzle, finding a dilemma where he must face his nemesis, Bargewright Toaren. Morgus does so while in service to Baron Hessan. Morgus used to raid Hessan estate as a youth, but Larap appears not to recall this. Morgus faces down Toaren, apparently winning this round and Baron Hessan’s favour.

We continue now with Episode 009 on:

Autumn 69 Unicorn


After a restless night in Hessan Estate’s Manor, Morgus rises two hours before Stonewire breaks the eastern horizon’s southern hemisphere.

He has a long day ahead – traveling to Perch Inn to gather his gear and clear his accounts, and then return to Hessan’s.

Morgus eats with the rest of the staff in their dining room near the kitchen, talking with Busia, the twenty-year-old jalmal tailor. Morgus asks, “Do you have the time to craft tunics and leggings for me?”

Briskly, Busia responds, “Of course, Morgus, anything else?”

Smiling ruefully, Morgus adds, “Yes, if you have opportunity – a new hat and shoes?”

Extending his arm quickly, Busia grins, saying, “Yes, two of each.”

Flabbergasted, Morgus clasps arms with Busia, asking, “How much will this cost?”

The clothier quickly does calculations, and then he replies, “Seventeen Flairs for the works.”

Choking, Morgus expected to be quoted a lower amount. “I’m used to a total more like 6.50 cn. Why so much?”

Busia grins as he thumps the table. “I don’t make common item or use commoners’ materials, my friend. If you want common, go to the markets. I am offering you a deal as it is, cutting about twenty percent off the costs.”

Stunned again, Morgus takes a moment before he can reply. “So, these would cost over twenty Flairs?”

Busia nods once.

Morgus sighs, exasperated with the deal he just made. Obviously, living here isn’t going to be cheap. Morgus adds, “Add a belt and necessary adornments as well. Tell me how much that’ll cost.”

Without delay, Busia replies, “I’ll do the rest for another twenty coin.”

Coughing as he chokes, Morgus closes his eyes, realising he shouldn’t have spoken. He just spent thirty-seven of his two-thousand flairs on his first morning before even starting.


Walking out of the manor, looking back, he feels overwhelmed by the extravagance of all this already. He walks down the paved road to the street, in a hurry to Perch Inn. Pondering events, technically he has elevated his status in society by two classes, yet he could very well loose that today or tomorrow.

He best not get too comfortable or cocky with this.


At Perch Inn, Morgus addresses the Innkeeper, Master Toya, “I’m checking out of my room today. You can keep my rent and rent out the room again.”

Toya looks flustered as he shakes and flutters his hands, blinking his eyes as he utters, “You and that bargewright as well. He moved out at gods-rise. What did you two do?

Morgus, not wanting to start fires, shrugs, answering, “I found a job, fairly far away. I’m moving to my work.”

Toya turns the register log, so Morgus can sign out, saying, “Good luck to you Master Morgus; you treated my staff decently. I heard no complaints about you, except from Master Toaren. But he complained about a good many things, so I take no mind of his complaints.”

Signing the register, Morgus replies, “Fair enough, you’ve taken good care of my old home, Toya. Good tides to you.”

With his signing out completed, Morgus enters his room and packs his belongings. He then returns to his new room in Hessan manor.


Arriving late in the day, about two hours before evening meal for staff, Morgus settles his belongings and arranges his two rooms to his liking. He sets up the study as his laboratory, library, and work office. He washes before going to eat. Arriving in the dining room for staff, Morgus inquires with Ada, “Where do I take my baths and do my laundry?”

Ada says with a straight expression, “Your laundry is my duty. Your bath I prepare in the cellar in the staff facilities. I’ll show you the staff suite after we eat. You can leave your laundry in the laundry room. I do laundry every third day. I did laundry today, so next day is Summer 72.”

Morgus, unused to others doing any work for him, is dumbfounded, and he doesn’t know how to respond. He stares at Ada for a minute, disregarding his meal. Suddenly shaking himself as the others are good-naturedly laughing at his expression of confusion, Morgus asks, “Can I take a bath tonight?”

Ada replies, “Can you? I’m not sure if you know how. But if you want to try, I’ll heat the water, and you may try.”

Laughter breaks out around the table.

Morgus turns a bashful red, realising grammar may actually be as important here as it was in the university. Recently, he has fallen lax in the world of civilians. “Of course, yes. May we set up the bath for my bath tonight? When is a scheduled time?”

Ada nods and answers, “The Baron is usually in bed at gods-set, so I’ll have your bath ready an hour after that, Master Morgus.”

An idea strikes Morgus, “I also need facilities where I can manufacture my own specialized parchment. Where may I set up?”

Ada answers while pointing to a thirty-nine-year-old toymal. “Bushnel is groundskeeper; he’ll set you up tomorrow.”

Bushnell smiles and adds, “We will set you up in the craft shop. How much room do you need?”

Quickly, Morgus responds. “I need a well-ventilated area about twenty-by-twenty feet.”

Bushnel nods. “I have an area you may use. Is the second floor okay?”

Morgus grins. “It’ll be fine.”

Finishing their meal, Ada takes Morgus to the cellar showing Morgus the five room staff suite for work and recreation – laundry, bathing, storage and clothier’s work area as well as a social room.

Thanking Ada, Morgus returns to his quarters where he makes a list of items he requires for spell research and scribing, as well as a plan for parchment crafting. Setting these aside, he chooses a text from the shelves which Baron Hessan stocked. Sitting down, he starts to read until an hour after gods-set.

Taking a set of clean clothing, Morgus wanders down to the cellar and finds a hot steaming, violet-scented bath waiting for him. He has also been supplied with plush towels and washing cloth, as well as oiled soap powders. Morgus luxuriates in his first noble servants’ bath. Morgus takes an hour to enjoy the treat, before happily returning to his room. This evening is alleviating his fears from earlier.


Autumn 70 Bear


At gods-rise, after the Baron Hessan has eaten his morning meal, he has Ada summon Morgus to the baron’s study.

Arriving in the study, Morgus finds Larap sitting near the soothing fire of the fireplace. Pointing to a second chair near his, Larap commands, “Sit.”

Obeying, Morgus takes the seat, finding it warm and comfortable.

Larap states, “Our agreement is eighteen Dyns per day for as long as I live, plus a signing bonus of two-thousand Flairs. Seven Hells if I’m going to carry two-thousand Flairs for you. Those two chests have one thousand in each. You carry them to your rooms. They’re your responsibility after that.”

Looking at the two medium size chests, Morgus grunts. He’ll ask for help to carry them up as they’re both over one-hundred pounds. Turning to Larap, “Thank you Baron Hessan, I appreciate this.”

Larap waves Morgus off, saying, “Have them out by noon or I reclaim them.”

Standing and bowing to Larap, Morgus swiftly exits the office in search of Ada. Finding her in the kitchen with the cook, Morgus asks, “My dear Ada, I have a task to complete, and I was wondering if you’d help me with it?”

Ada hrumps loudly and then says, “It’ll cost you. Is it those damn chests Bushnel and I lugged to the baron’s study?”

Bowing, Morgus acknowledges her, saying, “Indeed it is, all the way to my rooms, you and me.”

Ada slumps forward, sighing, “Damn Seven Hells, my aching knees, and those damn stairs … It’ll cost you one Flair a chest.”

Pulling two Flairs directly from his coin pouch, Morgus holds them out to her.

Ada smiles and accepts the coins as Morgus responds. “We have to do it now. Larap gave me only two hours to move them.”

They move the chests quickly, as both are strong, able workers, despite Ada telling Morgus otherwise. Setting the chests in his bedroom, Morgus tips Ada a third Flair and another thank you.

Needing a physical rest after the carrying the two 155 pound chests up two flights of stairs to his rooms, Morgus decides to work on the studying of his spell.

Getting lost in his spell for over five hours, Morgus comes out of his reverie to find midday had passed long ago and evening meal will be in three hours.


Walking around the grounds of the estate with Bushnel, Morgus begins collecting items for parchment making, and placing the supplies in the space of the craft-shop provided to him by Bushnel. The location is more than adequate. There is more room than Morgus is used to working in. He is able to set up his troughs, including drainage, work tables, and surfaces. Almost everything is available, except a few crafting work items. There are no hides available, so Morgus needs to find a farm, market, or butcher to get the hides he needs. Plus, the knives he needs will have to be purchased. Satisfied with their progress, Morgus and Bushnel enter the manor to clean up for evening meal.

After the meal, Morgus pays Busia for the clothing.


Autumn 71 Unicorn


Yesterday was sweltering hot. Today, the gods switched, freezing the world to cause ice on the edges of any open water. This is the environment of autumn in Mount Oryn of North Amara on Quantos. It is a world of extremes.

Morgus spends the morning in his study twisting his mind over the new ‘continual light’ spell that he is crafting – a spell of greater difficulty than any he has tried before. Morgus is attempting a spell that is more complex than even a journeyman with five-years service would be expected to try.

Midday meal finds Morgus’ mind warped and tired of trying to work out the spell. He eats with Ada, where he asks her, “Is there a decent blade-smith nearby who makes good knives – someone who I can buy from or who will make specialty knives for me?”

Ada thinks a moment, and then replies, “Master Smith Beraran at 928 Drescol Street.”

“Thank you, Ada, I’ll go see him after our meal.”

Walking the nearly six kilometres in two-and-a-half hours, Morgus finds Beraran Smith quickly enough, with its large hammer sign at the gate to its courtyard.

Encountering the thirty-year-old jalmal is another treat, as he is excited upon greeting Morgus. “Gods-grace and good fate Master, how may I be of service to you?”

Trying to be gracious, Morgus returns, “Gods-grace and good fate Master Beraran, I’m in need of parchment crafting knives. A whole set if I can get them?”

Chuckling, the smith leads Morgus to his displays, pointing to his well-crafted set of skinning and draw knives. The knives are used for cleaning and dressing hides and then for processing the hides for parchment. He says, “This is a set I made for a master’s student who passed away from illness before I finished. I’ll sell them to you for a decent price – fifty Flairs. The knives are masterly crafted by me.”

Morgus, knowing knife quality, examines a few of the knives. Spotting a few imperfections, he points these out stating, “I’ll pay ten Flairs for the lot; they’re only worth five.”

Beraran huffs gruffly, puffing out his chest, saying, “The cost of material that has gone into these is more; pay me at least twenty.”

Morgus walks away from the knives. “Craft a new set without imperfections, and I might consider paying twenty. But I’ll never pay twenty for that set.”

“Okay, ten, just so I can get rid of them.” Pleads Beraran.

Morgus shakes his head, “No! They’re not worth the effort – make a better set. I need quality knives for my work.”

Eager to please, Beraran says, “Okay, come back in twelve days and I’ll have a set of eight knives for you for twenty Flairs.” He extends his arm to clasp.

Morgus looks at Beraran but doesn’t clasp arms, stating, “I’ll be back around Autumn 83 to examine the knives. If the knives meet the qualities I need, then I’ll purchase them.”

Leaving Beraran, Morgus turns south to Platter holding. He arrives tired, several hours later where he finds Lasiter home.

Lasiter greets Morgus enthusiastically. “Good day Master Morgus. How fare thou?”

Chuckling, Morgus extends his arm, stating, “Because of you, I’m Baron Hessan’s aide and estate Mage. I owe you a debt of gratitude, my friend.”

Motioning Morgus inside, Lasiter smiles broadly, saying, “then we should celebrate. Come in and have a drink with me.”

Entering the Platter house, Morgus sits with Lasiter, accepting a dark rum. “Lasiter, do you know where I can get some good hides for making parchment?”

Lasiter stops and thinks for a bit, and then replies, “I have a couple hides, and I can search around, fetching you more. Where do you want them sent? Say, three Flairs each?”

Morgus flinches, saying, “I appreciate that, but I would have to see the hides and inspect them before I pay that much. I would only pay two Flairs without seeing them first. Or, you can deliver them for my inspection, and I will buy the ones I want for three Flairs?”

Leaning forward, Lasiter offers, “I’ll take three Flairs each for the ones you inspect and accept if you return the ones you don’t accept.”

Hesitating, Morgus adds, “Only if you cover the expense of returns.”

Extending his arm, Lasiter says, “Done.”

The two men clasp arms, and an agreement is arranged. Morgus says, “I need at least twenty good hides in the near future.”

Nodding, Lasiter acknowledges Morgus’ order.


Autumn 72 Unicorn


Morgus stretches as he has spent another five hours in studying ‘continual light’ True to his word, he checks in with Larap this morning and finds no new work with the Baron. With fifteen hours of study into the spell, Morgus is slightly disturbed when Ada knocks on his door.

Morgus asks, “Yes, Ada?”

The servant boldly says, “A Master Lasiter is downstairs in the waiting room; are you expecting him?”

Morgus jumps to his feet, nearly tripping as he says, “I’ll be down to meet him. Where is the waiting room?”

Stepping out of Morgus’ way as he rushes by, Ada replies, “First room to the left from the entrance.”

Bounding down the stairs rapidly, Morgus arrives in the waiting room as indicated by Ada. He greets Lasiter enthusiastically, “Great day to you Lasiter. Did you bring hides?”

Pointing to an enormous bundle by the door, Lasiter smiles, saying, “Indeed, I brought four to start with.”

Unwrapping the package, Morgus carefully examines the four hides in minute detail, looking for scaring and damages that disqualify any of the hides for his use. Finished with examining the hides, he tosses one aside, saying, “I reject this one. But, as agreed, I’ll pay three coin a piece for these three now. Seventeen more hides and I’ll be on my way to being happy.” He hands Lasiter nine gold coins.

The farmer gingerly handles the coins, quickly placing them in his coin pouch. Then Lasiter hastily wraps the rejected hide, as Morgus carefully rolls the other three.

They walk out together: Lasiter to go home, and Morgus to take his new acquisitions to his shop to begin preparations for making parchment. Morgus determines that Lasiter had prepared the one hide so well, that Morgus can put the hide in the soaking bath with minimal preparation. It takes Morgus several hours of preparations and general work to prepare the other two. Cleaning up afterwards, he enters the manor in time for evening meal. Morgus goes to the staff dining room after confirming with Baron Hessan that there is no immediate work for him.


Autumn 73 Unicorn


Late in the morning, with his mind exhausted after completing another five hours of mind-wrenching computations for his spell, Morgus sits back overjoyed as he cheers, “Praise Stonewire!” He has put over twenty hours of work into developing the ‘continual light’ spell. Now it is time to test the incantation to see if it works. Dedicating twenty-minutes of mind-numbing memorization to the spell, Morgus finally stands and looks at the wick-hood of his lantern trying to decide if he should cast on the cloth wick or the metal hood. Then, with his decision made to cast on the small metal hood, Morgus gestures and utters, “York.” He is nearly blinded by the Imvor orange-red bright light, illuminating the entire room. Quickly, Morgus moves to draw the shutters closed, drawing it down to a mere quarter sliver, dimming the illumination enough to light the room, but not overwhelmingly so. “Well, that worked. Let’s see how long the light lasts.”

Sitting and using the light from the hooded lantern, with his spell illuminating in it, Morgus begins the tedious process of meticulously scribing the new spell into his spell-tome, which is filling past the halfway mark. Celebrating as well, Morgus pours himself a tumbler of wine to drink while scribing, indulging for the first time during his study since arriving and setting up.


Autumn 75 Unicorn


Before morning meal with the staff, Morgus convened a meeting with Baron Hessan to confirm work, finding nothing. After eating a hasty morning meal, Morgus excitedly returned to his brightly lit study with the spell still lighting the lantern from the original casting, going on the third day.

Past gods-set, Morgus sets down his quill, stretching and then rubbing his eyes. Looking down at his tome, he counts the pages he filled in his completing the scribing of ‘continual light’. Five – five neatly packed note filled pages with diagrams, calculations, and notes. Satisfied that he has the complete spell scribed in the tome, Morgus paces between his two rooms for twenty minutes. Then, he sits and begins memorizing a castable version of the spell.

After he finishes memorizing the incantation, Morgus chuckles to himself. Walking down the four flights of stairs and entering the waiting room, he chooses the stone carved fixture of artwork representing a pangolin’s armour and focuses on the creature, casting the spell so that the illumination will be on the pangolin’s casing. Suddenly, he is greeted with an orange-red light that is almost as bright as Imvor’s light just before gods-set. Morgus cheers loudly. “Blessed be Stonewire!”

He hears running footsteps almost immediately and coming into the room are two armed men, bearing black longswords.  They shield their eyes as Morgus tries to recall if he has seen these people before. Realising that he hasn’t met Baron Hessan’s guards, Morgus steps back, saying, “Good men of Baron Hessan, I am Mage Morgus, the estate mage. You can sheath your deadly black swords as the pangolin will now and forever illuminate this room with Imvor’s setting light.”

A thirty-six-year-old toymal in studded-leather armour responds, “I haven’t seen you around before. When did you start?”

Morgus, feeling a little trapped without his quarterstaff, nervously answers, “Autumn 68.”

The accompanying elfmal sheathes his longsword, uttering, “Yes, Baron Hessan mentioned he hired an aide who is his estate’s magus. Morgus, I’m Sergeant Elmar. How long is that infernal light going to shine?”

The first guard sheathes his longsword as well, saying, “Mage Morgus, I’m Private Barran, the third guard on duty is Private Tussal; he’s up on the second floor right now.”

Morgus views the orange-red pangolin and ponders it, nearly blinding himself. Facing the two guards, he shrugs and responds to Elmar. “I don’t know. I cast the first spell in my room nearly four days ago, and it’s still shining as bright as when I cast it.”

A fifty-five-year-old jalmal in studded-leather armour rushes into the room with his longsword drawn. Stopping as he sees Elmar and Tussel relatively relaxed, he views Morgus. The guard sheaths his sword, asking, “Who are you?”

Getting tired with introductions, Morgus only says, “The estate mage, Morgus.”

Extending his arm, the man genially says, “I’m Tussel.”

The two clasp arms, and then Morgus clasps with Elmar and Barran, affirming his place on the estate with the guards.

Morgus, relieved that the new spell works when memorized from his tome, returns to his room and goes to sleep for the night, satisfied with life.


Autumn 79 Unicorn


It is 4:45 am as Tussel wakes Morgus. Feeling the coldness of the freezing night air, Morgus crawls out of bed quickly as Tussel loudly whispers, “Mage, there are four walking-dead wandering the grounds. We have no priest or cleric to put them to rest. Can you deal with them?”

Realising that this is his job now. Morgus pulls on his new Imvor-orange suede leggings and royal-blue velvet tunic made for him by clothier Busia. Then, pulling on his old knee-high brown leather boots, Morgus retrieves his quarterstaff and turns to Tussel, saying, “Show me, and we’ll deal with them.”

In a rush, the two men nearly run down the broad staircase to the ground floor to find the other two guards holed up in the waiting room with four walking-dead pacing outside the room.

Morgus stops as he recognises the creatures. They are highly intelligent, mean, vile death-dealing wights – a hunting pack seeking to gain recruits – killing hosts by draining their lives, thus converting the unlucky.  The manor really needs a cleric or priest with holy items to deal with these, but something comes to Morgus’ mind. These creatures fear or hate bright light, that is why they haven’t gone into the waiting room. Elmar must have realized this, too.

Before the creatures realize Tussel and Morgus have arrived, Morgus casts his one memorized ‘continual light’ spells directly into the eyes of the closest wight, hoping that this will drive the lot of them out the open front door.

Three, including the lit one, flee as quickly as possible out the front door into the darkness of night. But one wight remains and searches for the source of casting, angry with the intrusion and the attack from a mage.

Quickly, Morgus calls out, “York” for a second time, trying to cast into its eyes, as the creature rushes him. The spell hangs in mid-air behind it as the creature reaches for Morgus. Then, the light vanishes.

Tussel intercedes between the walking-dead and Morgus, as Morgus shouts out, “York” for a third time, making the required gestures and casting the spell upon the creature’s nose.

This ends the fight for the wight, sending it fleeing after its comrades, and thus, saving Hessan estate from a hunting pack of walking-dead wights. Morgus sighs with deep relief as the three guards congratulate him.

Morgus counts his castings, wondering about the exhaustion he is feeling, and if he could have cast another ‘continual light’ or any spell? Would the people of Hessan have been at the mercy of the wight if his last incantation had failed to send the creature packing?

Allowing the good wishes to follow, Morgus ponders the usefulness of their three black swords and the ability of the four of them to protect against future wight invasions?


To be continued …


Thank you for reading Issue 109 of the Owerton Challenge where you, the reader participates in the writing of each issue.

We at InUPress.ca have much gratitude for your reading and participating. If you desire to participate by contributing to an issue, please follow the link www.inupress.ca and go to the comments or submissions tabs to leave three ‘word’ suggestions for an issue of Owerton Challenge. Please, if you haven’t already, subscribe to the InUPress email list.

Owerton Challenge items list:

  • __________One colour
  • __________One object – related to fantasy medieval or sci-fi setting
  • __________One creature – real world or fantastic

Include your name, location and e-mail address so proper credit can be given to you as the contributor. Your email information will not be shared unless you ask us to and you give us your permission to do so.

Thank you for your time and effort from;

Rusty Knight and InUPress

©2017 by Rusty Knight with Inevitable Unicorn Press

www.inupress.ca  inupress@inupress.ca

All Rights Reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher. However, when contacted, the author may be generous with reprint rights and articles.

No association with other corporations or the names is implied or intended.

We would like the acknowledge the work of the following:

The episode author is: Rusty Knight.

Our episode graphics designer is: Rusty Knight.

Our editor for the episode: Donna Shumaker.

The episode producer, publisher and distributor is: Inevitable Unicorn Press known as InUPress

The Lanis series marketing and promotions are by: InUPress

Have an wonderful day


Rusty Knight

If you desire to reach us we can be contacted at any of the following sources:

www.inupress.ca or www.rustyknight.ca

or by email at:

inupress@inupress.ca or rusty@rustyknight.ca

Or call InUPress at


Or the slow way, contact InUPress through postal mail at:


Rusty’s Den

Box 3323

High Prairie, Alberta, Canada

T0G 1E0


Owerton Challenge, Issue 108, Morgus E004, Red Panda Chartreuse Road Sign

Owerton Challenge:


Red Panda Chartreuse Road Sign

Episode 004

December 12, 2016

Issue 108


Challenge: Issue 108

  • Words:
    • Chartreuse
    • Red Panda
    • Road Sign
  • Contributor:
    • C S Burgar
    • High Prairie, Alberta


Previously on episode 003 on Autumn 59 Unicorn with:

Morgus, is a mage who burns his opponents when he challenges them, he finds the thief who stole from his friends. Morgus retrieves the stolen silver heart from a dead rogue.

Later, sitting in Perch Inn tavern with a quandary over a sealed parchment, Morgus ponders the meaning of the parchment.

We continue now with Episode 004:

Autumn 65 Unicorn

Sitting at the tavern table, Morgus stares at the parchment he holds as Pedren sets Morgus’ morning meal on the table along with an ale.

Sighing with exasperation, the mage cautiously breaks the seal and unfolds the parchment to open and read the carefully written masculine jal script.


Master Morgus: 

I am Baron Larap Hessan, I seek an audience at your earliest convenience to discuss business regarding my holdings.

Come to my residence at 1029 Drescol Street, South State district before Autumn 70 Unicorn. 

Yours, Baron Hessan

Autumn 64 Unicorn


Stunned, Morgus simply stares at the writing, puzzled as to why a baron would want to do business with an unknown mage like Morgus. The baron apparently desires Morgus to such an extent that he presents a personal invitation to him.

Carefully folding the parchment, the thirty-three-year-old mage places the summons into his belt pouch. He eats his morning meal pondering the call, trying to illuminate for himself the writ from the baron. But try as he might, the jalmal produces no answers.

Exhaling, stymied with the situation, Morgus finishes his meal and cleans himself up to put forth a suitable introduction. He dresses in a new tunic, shines his boots, and brushes off his leggings.

Leaving Perch Inn, Morgus precedes northwest on Drescol Street, on the almost seven-kilometre journey to Baron Hessan’s estate.


Standing outside the gates into the demesne, Morgus mulls over if he really wants to access the trust of this nobleman’s life. What will it end up meaning to Morgus? What consequences? ‘I’m not exactly crystal clean. I have a spotty past, and even though my official records were wiped clean, that doesn’t clear people’s memories. What am I entering into?

Deeply sighing and taking the next step, he ventures forward into a new life adventure. Morgus is a man who has always taken risks, never shirking opportunities, even though he may question himself.

The manor house is nestled among four other immense buildings in a six-acre courtyard of the holding. Near the massive stone four-story manor is the vast double-story wooden barn, a stone and wood carriage house, a two-story stone and wood stable, and last is the enormous three-story building which must be the storage and craftsman’s shop.

Morgus walks up the stone paved drive to the brick paved path, all the way up to the double wooden front doors in the stone face of the building. Using the silk rope of the manor’s knocker, Morgus pulls on it, and then releasing the expensive rope, he waits.

Less than three minutes later a thirty-year-old toyfem opens the elaborately carved front doors. She speaks in fluent jal. “Gods-grace and good fate master. How may I help you?”

Morgus submits to her the writ from Baron Hessan, and he says, “I was summoned for a meeting by Baron Hessan for as soon as possible?”

Without receiving the writ, she asks, “And what is your name?”

Confounded, Morgus places the summons back in his pouch before replying, “I am Mage Morgus.”

Abruptly smiling, the woman answers, “Auh, Mage Morgus, welcome. I am Ada. Please! Please enter, wipe your boots on the mat and then follow me to the Baron’s den.” She waits for Morgus to enter and wipe off his boots on the bristle mat a few feet inside the doorway.

Morgus looks at the interior of the manor, bewildered at the opulence of the intricate heart of this structure. The intimate carvings of the wooden fixtures, the fancy metal work, and the stonework that is inlaid and carved to fine details. Hundreds of thousands of coins in craftsmanship alone were expended in this building.

Walking on the inlaid basalt stone floor, the footsteps of the duo echo softly through the rooms and hallways as they walk up to the second-floor den. Invading the den, Morgus finds a twenty-foot square room with a twelve-foot ceiling. A fireplace is on the wall that nestles against the exterior of the manor, along with two three-foot square windows. The room is even more opulent than the rest of the manor that Morgus has seen. A huge maple double columned four-drawer desk with an armed padded desk chair sits along the wall near the fireplace. In front of the desk, a bear-hide rug lays on the floor, with its head still attached. Morgus sits on the long lounge sofa across the room from the desk as Ada pours him a crystal tumbler of dark red wine. She hands him the tumbler and says, “Baron Hessan will be with you when he is ready. I will let the Master know you’re here, Master Morgus.”

Morgus accepts the wine and bows from the waist as he continues to sit on the sofa, saying, “Thank you, Ada.”

Smiling, the servant departs, closing the door behind her.

Scrutinizing the chamber, Morgus is in awe at the expense placed in the construction and outfitting of the room. Just the library shelves alone contain at least five thousand coins worth of texts. Morgus is impressed at the output of wealth in the estate. As Morgus waits – for nearly two hours – he finishes the tumbler of sweet wine.

Morgus is beginning to become impatient when the door bursts open, and slowly, Baron Hessan ambles in. It is immediately apparent from the wrinkled skin and stooped posture that Hessan is at least a century old, but the jalmal still bears himself well with deliberate slow determination. He still holds his handsome appearance to some degree, with above average intelligence gleaming through the expression on his clean complexioned face.

Walking to his desk, the baron sits with the assurance of a noble with a great demeanor.

Ada follows him in, and she pours the man a tumbler of the dark red wine, which Morgus found tasted so sweet. Baron Hessan gestures for Ada to refill Morgus’ tumbler as well. Settling back in the desk chair, Hessan is humming a tune in a low tone as Ada works. Hessan waits until Ada finishes and leaves the room closing the door.

The baron now undertakes a discourse with Morgus, “You wonder why I summoned you? Mage?”

Morgus, familiar with tormenting Hessan’s holding as a youth, does question his being here, but says, “I understand you have work for me. And being as I’m a mage, I think it has nothing to do with working in the stables.”

Laughing genially, Hessan continues by saying, “Oh my boy, you do state the obvious. You know I am Baron Larap Hessan, and I’ve held this estate holding for nearly eighty years after my forefathers have held it for over three-hundred-seventy years. I do admire men who get right down to the business at hand, as I have little time left to waste. My life-companion passed away thirty-eight years ago, leaving me five surviving children and nine of sixteen surviving grandchildren. So, I’ve lived a full life with little time left. Don’t waste my time, and I won’t waste yours. Deal?”

Liking Larap’s straight slicing, Morgus nods and says, “Go ahead.”

Larap pursues the dialogue, “Well as it happens, I have multiple holdings, and an individual has taken an interest in one of them. He is strong-arming me with his interest in my property, and I don’t have the stomach to deal with him. I had a chamberlain to deal with these things, but she passed on four six-days ago … One of my properties is Platter holding farm which a young Master Platter holds. He recently had an incident which a particular mage quickly and satisfactorily resolved – maybe not so cleanly, by the telling. I want to hear your version of events.”

Deciding not to laugh, Morgus ‘puts on’ his game face and answers Larap, “Baron Hessan, I see between the cracks of what you are saying, and that this is an interview on the suitability of my working for you. First, by interview, and then by test, dealing with the strong-arming individual.”

Morgus takes a drink while he observes the twinkling eyes of Larap who is gleefully acknowledging the game.

Morgus advances his theory, “So, to pass the interview I have to tell you how I resolved Farmer Platter’s issue. To tell you the truth might not be wise for my safety … but I’m a risk taker, and I think you’re bold and have crossed lines with decorum and law a few times yourself if I recall my past, here, correctly. Thus, I am going to disclose my solution to Platter’s dilemma, despite the possibility you might take action against me. I have been staying at the Perch Inn, do you know it?”

Larap gestures a positive with a flick of his hand.

“Perch Inn used to belong to my family, so when I left the university on my one-year journeyman walkabout, I returned here. I met a fellow from my checkered past there, from before I entered the University, and he has not seen eye-to-eye with me since we’ve met here. You still with me?”

Yawning, Larap flips his hand, “Go on, quickly.”

Morgus continues, “I had a run in with Bargewright Toaren –”

“BARGEWRIGHT TOAREN!” fumes Larap, “That bastard?”

Resisting smiling, Morgus precedes, “Yes, anyway, I went for a walk. Recalling the Platters were family friends in the past, I dropped in for a visit as I was traveling by.”

“You are long winded, boy.” Larap mutters.

“Lasiter informed me that my family’s friend, Master Ferfeo had passed on. While we were visiting, Lasiter advised me that he had been robbed the night before. I suggested that I might be able to locate the missing jewelry, not informing him how, but informing him that he might have to pay to get the item back.”

“But you got it back without him paying,” says Larap.

Morgus smiles. “Yes, by luck. I know the rogue guild’s fence for the district. Also, knowing that there have been a few thefts locally and the items have shown up with this fence, I surmised I would find this item there. Hoping I could get there and have him hold it until something could be arranged for the jewelry’s return to Lasiter, I traveled immediately to the fence’s building. By a stroke of luck, I arrived while the thief was trying to broker the sale of the necklace to the fence. Being as the fence and I have a history together when I correctly identified hidden markings on the jewelry he refused to buy it from the thief. I confronted the thief, who happened to perish in the confrontation. I had to arrange for a priest before returning the item to Lasiter with his lost stolen coins which I could gather from the rogue. Upon returning to Lasiter, he gave me a minor job, and being with nothing else to do, I sought to complete it quickly. He rewarded me with a few coins, and apparently was satisfied.”

Larap chuckles, “Boy, you have no idea how ecstatic Lasiter was. He reported your resolution and raved about how excellent you treated him.”

Morgus squares himself up and addresses the new issues, “So, am I going to be charged with murder or consorting with known rogues?”

Sitting up painfully straight, Larap clears his throat. After smiling, he commands, “Seven Hells, no. You’re a man I want on staff. Do my next job for me, and I’ll offer you a position on my staff as either chamberlain or estate mage, we’ll decide after you complete the job for me.”

Now Morgus gleefully laughs, as he acknowledges to himself that he recalled Larap’s personality correctly.

Larap says, “Before you laugh, you should know the job.”

Morgus settles down, agreeing with Larap, “What is the job?”

Smirking, Larap then answers, “Deal with the man strong-arming me, your Master Bargewright Toaren.”

Bolting back on the sofa, Morgus stomps a foot. For the first time in years, he reacts violently to news he receives, saying, “Seven Hells! No! Are you serious? Really?”

Now Larap mirthfully laughs for several seconds before answering, “Create your way out of this, boy.”

Morgus ponders the situation for at least four full minutes. Then he says, “I need an office here!”

Larap nods, saying, “Done, third floor, the old chamberlain’s office. Ada will show you to it.”

“I need access to funds?” quips Morgus.

“One-hundred Flairs will be placed in a chest in the office for you,” answers Larap.

Morgus walks over to the desk and extends his arm.

Larap shakes his head and then says, “Only if your solution is satisfactory.”

Morgus utters, “I don’t know the issue, but it will be resolved in your favour Baron Hessan.”

Larap furrows his pale brow, as he answers, “It had better be, rogue mage.”

Smiling, Morgus steps back and bows to Hessan.

Ringing a bell that is on his desk, Larap asks, “More wine? When are you going to start?”

Mulling the offer over, Morgus’ smile stuck between being polite and being over-indulgent, he replies, “I best start as soon as possible. Ada can show me the office and inform the staff that I will be on and off the property over the next coming days. I will familiarize myself with my surroundings without lifting anything. Then I’ll start with Master Toaren’s issue.”

Ada walks into the office as Larap replies, “Exactly what I wanted to hear Morgus … Ada show Master Morgus to the chamberlain’s office and inform all staff that he will be working on the estate from that office for several days at least. Help him as much as possible … Maybe even let him eat with you once a day.”

Ada grins and she curtsies, replying, “Yes, Baron Hessan.”

Morgus and Ada walk to the third floor, going to the far northwest corner, to a darker fifteen by twenty room with a ten-foot ceiling. It is less opulent than Larap’s but still finer than any other room Morgus has been in before.

Ada asks, “Do you need anything, Master Morgus?”

Morgus snickers softly before replying, “Pinch me … no, to be serious, I’ll need ten sheets of parchment, ink, and quills, also good light. The chest Baron Larap is ordering, goes on the floor at the far end of the desk. I’d like two pitchers of wine for tomorrow afternoon, as, if all goes well today, tomorrow Master Toaren will be visiting me in this office.”

Scowling, Ada asks, “Do we have to let him in? He’s been tormenting Baron Hessan for two six-days now.”

Morgus winks, “That is why I’m here. To relieve Baron Hessan of the issue of Master Toaren.”

Deeply sighing, Ada says, “Whatever you need … to get rid of him. I’ll help.”

Morgus nods, “Just the items I mentioned.”

Morgus familiarizes himself with the office, the texts on the shelves and the desk. He then walks down to the ground floor, seeking the staff. He finds them in the staff dining room next to the kitchen. Greeting the cook and clothier, Morgus then leaves to walk back to Perch Inn.


Arriving at the Perch Inn half-an-hour after gods-set, Morgus finds Toaren in the tavern drinking ale. Sitting down with Toaren, Morgus orders rum from Pedren, and then faces Toaren, “I said we would talk, as I have a message for you, Master Toaren. You’re asked to a meeting at Hessan Estate Manor, tomorrow afternoon. Can you be there?”

Grinning, Toaren leans forward saying, “So the old goat is giving in; he’s going to talk?”

Morgus answers, “I said you have been granted a meeting tomorrow afternoon. Can you make it?”

The bargewright replies, “By all means, yes.”

Morgus orders a hot meal with meat and he tenders two Dyns for the rum and meal. Morgus joyfully savors his meal at another table, separate from Toaren.

Autumn 66 Unicorn

It’s an hour past noon as Morgus wipes his boots off on the bristle pad of the front entry at Hessan estate manor. Excited to start working to prove his suitability to Baron Hessan, Morgus walks up the stairs after greeting Ada.

Ada says, “Master Toaren is in the office already, Master Morgus.”

Thanking Ada, Morgus walks upstairs quickly. Finding the office door open, he walks into his office.

“Gods-grace and good fate Master Toaren. Glad you’re here. Let’s get down to business.” Morgus says as he sits on the desk chair.

Toaren rises from his seat, growling, “What the Seven Hells are you doing? I’m here to talk with Baron Hessan!”

The mage responds, “No such luck. If you want to deal with the baron’s estate, you deal with me. Now sit back down, or give up on the idea of dealing with the baron.”

Morgus pours two tumblers of wine as Toaren paces aggressively back and forth across the room. The mage watches Toaren.

Finally sitting back down, taking the tumbler of wine, Toaren mumbles, “Seven Hells.”

Morgus lets out a deep breath, and then breathing calmly, he says, “Tell me what it is you want from Baron Hessan.”

Outraged, Toaren glares at the mage. “I want trees from Renol Holding which is held by Baron Hessan.”

Curious, Morgus asks, “Tell me why?”

“They’re tall, straight, wide, and with few branches, so have few knots in them.” He answers.

Morgus nods, saying, “Fair enough, I don’t see an issue. Let’s go and take a look after eating midday meal here. How many trees do you want?”

Distrusting the jalmal mage, Toaren quizzically replies, “Twenty-five?”

Morgus nods, “Okay, we’ll see. How much are you offering for stumpage?”

Seeing Morgus seems to know a bit about the business, Toaren replies, “Seven Flairs.”

Morgus shakes his head as he stands and leads the way down to the staff kitchen where they eat midday meal.


The two men access Renol Holding fief an hour after evening meal. Addressing the bailiff, Morgus shows Reeve Gaeric the writ prepared by Baron Hessan. “We’re here to examine the timber lands and mark several for logging. The ones we label for logging are to be left alone, except by Master Toaren, here.”

“Understood, Master Morgus, as dictated by Baron Hessan through you,” answers Gaeric.

Toaren leads Morgus to the timber lands he wants the trees from. He finally states, upon seeing the giant more than three-foot diameter trees, “I disagree, twenty-five flairs stumpage is way too high, even for these trees.”

Morgus answers, “I’ll go twenty then.”

Toaren rebuffs, “Fifteen each and I’ll take the whole twenty-five.”

Morgus shakes his head, no. “For fifteen, I need you to do all lumbering work on Renol Holding, hiring all your workers from residents here, and you only get twenty trees.”

Bargewright pirate hesitates and then says, “You drive a hard bargain, but these trees are larger in circumference than I initially recall. If I can choose the twenty I want, and I can mark them right now, then I’ll agree.”

Extending his arm, Morgus says, “I can work with that.”

They grudgingly clasp arms.

The two walk the timber patch and Toaren marks twenty of the largest trees, and then they return to the bailiff’s home.

Morgus confronts an eager Gaeric, “We need rooms for the night.”

Setting up the two men with meals and beds for the night, Gaeric listens as Morgus and Toaren arrange for facilities and workers for Toaren’s tree lumbering, as well as freight shipping northeast to East Dock’s dry-dock barge yard.

Autumn 67 Unicorn

Sphere cover shelters the two men as they walk southeast on Drescol Street toward Perch Inn through the freezing medium gods-breath.

Morgus finds Toaren slow. It takes the two almost eight hours to walk to their destination, arriving half-an-hour before evening meal.

Toaren walks to his room, and then comes back down with three sacks of Flairs for Morgus who takes these to his room.

Morgus half-heartedly rests for the night, trying to construct a new game plan, which is harder than he expected.

Autumn 68 Unicorn

Morgus impatiently sits in Baron Hessan’s den, viewing the extravagant setting. He observes the scenic painting near the fireplace, as he deliberates the affluence displayed by Larap in this chamber. Morgus has been sitting and waiting for ten minutes since he arrived three hours after noon.

The den office opens and in walks the slightly infirm man, who eagerly assesses the stash of three sacks of coins on his desk as he asks, “What is this?” as he sits on his desk chair.

Morgus stands and bows to Larap before taking a seat on a chair near the desk. “My answer to the quandary you set to me. This is three-hundred Flairs for twenty trees stumpage from your Renol Holding fief. Plus, your holding gets employment for workers in lumbering the trees and freighting the lumber to East Dock’s dry-dock shipyard. I think you will find this to be an equitable economic solution to Master Toaren’s strong-arm request.”

Touching the sacks, Larap reflects on the deal, before he asks, “Tell me the particulars, how many trees and the stumpage?”

Breathing deeply before answering, Morgus answers, “Twenty trees for fifteen Flairs per tree, as long as all workers are hired from Renol Holding, and all lumbering is completed on location in Renol.”

Tapping his desk, Larap’s lips are tight and straight across, “How many trees did he originally ask for and how much did he offer to pay?”

With knots in his stomach, Morgus is getting nauseous with nerves, “Toaren asked for twenty-five trees at seven Flairs stumpage. I countered that he could take twenty-five trees for twenty-five Flairs, but lowered that to twenty Flairs when he said he would go elsewhere. We talked and looked at the trees, and he countered with fifteen Flairs stumpage, taking the trees off-site. But I refused, and we struck our deal. He selected the twenty trees while we were on site.”

Still tapping the desk, Larap eyes Morgus through squinting eyes and furrowed brow. Stopping his tapping, Larap drinks wine, and then he says, “You and I are going for a drive.” Ringing his bell, the baron refuses to talk anymore as they wait.

Ada arrives and Larap demands, “Have Gendal hitch the carriage, as he’s driving master Morgus and me to the Red Panda today and bringing us back tonight.”

Ada quickly leaves after bowing and acknowledging the command.

Half-an-hour later, Larap leads Morgus to the courtyard to mount the waiting, gilded and carved carriage with its four horses.

The driver sets out on their journey, turning left on Drescol Street and heading to a chartreuse road sign. They turn left onto Handle Avenue, driving to the Red Panda Stable.

Confused, the puzzled mage follows Baron Hessan into the large upper-class stable.

The old man slowly leads Morgus to a stall and points to the beige seventeen-hand stallion, saying, “This is my prize seven-year-old heavy warhorse, Red Panda. I’ve had him since he was a colt. Master Ostler Henreitte trains my warhorses for me and keeps them here. I have ten heavy warhorses all trained by Master Henreitte of the Red Panda Stable. She’s been my horse trainer for over three decades. Should I continue keeping warhorses?”

Morgus gulps, as he doesn’t know nobility responsibility or requirements. Uttering cautiously, “Baron Hessan, I have no skills with the responsibility of nobles. So, I cannot advise you at this moment whether you should or should not keep your warhorses. Nor can I advise you as to whether you should have men-at-arms, or what staff you need or should keep. That is what I can say. My apology if you thought otherwise.”

Laughing flamboyantly, Larap steps away from the stall as a ninety-year-old jalfem approaches the two. Larap addresses her, calling out, “Good-day Master Henreitte, Master Morgus, here, is proving his salt to me. He seems to feel that his life has little value. I am deciding his value to me. Please inform Master Morgus the place of my horses in my baron-ship.”

The pampamoo smiles her toothless smirk, answering, “By all means, Master Larap. Morgus, my boyo, Master Larap is a baron who is required as a noble baron to supply 240 days of military service to the king each year. In this capacity, Baron Hessan provides 240 days’ worth of heavy horsemen for his service. With a service of ten heavy horsemen, he only need send his team for twenty-four days. So, you see this team is important to Baron Hessan’s noble rank.”

Morgus, suddenly curious, asks, “But at what costs do you send the horsemen?”

Henreitte answers, “It costs Master Larap twenty-seven Dyns per horse per days for upkeep and training to keep the horses here. Sending them to service costs thirty-three Flair per day per horse. The penalty for not sending troops is one-hundred Flairs per day for each of the 240 days missed.”

Morgus quickly does the sums of the numbers in his mind, replying, “So, if you don’t send any troops at all, then the fine is twenty-four-thousand coins. If you fulfill your obligation with these heavy horsemen, then it costs you 792.00 coins.”

Larap drawls, correcting Morgus. “Not quite – the twenty-four-thousand penalty is right – but my costs for my contribution is higher because to get my troops to the post they serve from takes a minimum of five days of traveling. So, my minimum costs each year are thirty-four days at 1,122.00 coin, plus their yearly upkeep, plus the wages of the warriors and their expenses, coming to a total for my heavy horsemen of 19,124.00 cn every year. But you may learn more. Let’s go back to the manor. You are invited to dine with me when we return to Hessan manor.”

Morgus estimates it is now an hour before gods-set, and the drive back is about three hours. It will be two hours after gods-set when they arrive at Hessan manor. Even a quick meal with the baron will mean the time will be midnight before they complete their social gathering. Morgus asks, “May I have a room for the night?”

As the two walk back to the carriage, Larap answers, “We’ll discuss that over our meal.”

Arriving back at Hessan manor, an hour and a bit after gods-set, Morgus is impressed how fast Gendal drove the carriage back and kept the ride comfortable.

Now sitting and eating an impressive hot meal of turkey, tubers, and vegetables with mulled cider, Morgus asks again, “Baron Hessan, it is now around two hours until midnight. I have a three-hour walk back to the Perch Inn, so I’ll even pay for a room for the night.”

Larap sets his fork beside his plate, washing down his mouthful of food after he chews it. He looks at Morgus, saying, “You have a lot to learn if you are to be my chamberlain, yet you have much to offer. I can’t just ask for these from someone off the Avenue. So, I feel I am in a quagmire. What do I do with you? Of course, you can have a room tonight. Don’t offend me again with offering to pay for the room or for my hospitality, mage. You currently are my guest. Do you want to change this?”

Contemplating Larap’s statement and query, Morgus responds, “As I understand you, you’re offering me a position. Correct?”

The baron nods curtly once.

Morgus, seeing Larap is concise and to the point, does likewise, saying, “Yes.”

Smiling for the first time with a handsome genuine friendly smile, Larap says, “Good, I’m not offering you the position of chamberlain, not just yet. You have to show me you’re earning that. No one gets the position knowing all its details; they earn the position, learning the details while on the job. But you have too little knowledge right now to be of service to my estate or me. What I will offer you is a position as my aide and as estate mage. That is what I think you qualify for. Remember, the position only lasts as long as I live. After I die, my children decide if you stay on. Which could be tonight at my age.”

Not able to resist, Morgus burst out in good-humoured laughter, as does Larap. Morgus responds, “For as long as the position lasts, it does fit my abilities. Will I have a laboratory and library?”

Larap starts tapping the table, saying, “Not yet, you supply your own supplies and equipment.”

With a sad, sullen face, Morgus asks, “What about a room, or rooms?”

Larap, still tapping, mulls this over and then replies, “If we agree on this, you can have two adjoining rooms on the fourth floor.”

Sighing with satisfaction, Morgus sees a future here, however temporary. He asks, “Then the matter of pay comes to bearing. How much?”

With an expression that would freeze water, Larap stares at Morgus while still tapping the table. “I think one Flair a day is fair.”

Choking on the frugal amount, Morgus counters, “My dear Baron, no self-respecting mage will enter into a contract for that price. A chamberlain or aide might. A mage may if you supplied a laboratory AND library. No, a minimum of three Flairs a day, or two and a laboratory.”

Guffawing, Larap answers, “Not likely, two and no laboratory.”

Evaluating this counter offer, Morgus counters, “Eighteen Dyns per day and a laboratory.”

Shifting uncomfortably in his seat, drawing frustration from negotiations, Larap replies, “No, two per day plus an initial two-hundred coin.”

Seeing an out in the impasse, Morgus offers, “How about two Flairs per day plus an initial bonus of two-thousand Flairs?”

Leaping forward, Larap’s friendly smile returns and he stops tapping the table. Extending his arm, he says, “Done, this is for you to be my estate mage and my personal business aide.”

Morgus leans forward clasping arms with Larap while adding, “With the caveat that on Autumn 49 next year I take leave to return to the Mage’s University to administer to my testing for master journeyman mage certification.”

Grinning happily, Larap says, “At your own expense, of course, agreed.”

They seal the agreement with the gentleman’s clasping of arms.

Finishing their meal together, Morgus asks, “Who do I eat my meals with?”

Larap commands, “The staff … I will get Ada to show you to your room now, Morgus. Have a good night. You officially start your position at midnight tonight. But you can fetch you gear tomorrow from Perch Inn.”

Smiling mirthfully, Morgus stands and bows to Larap. Morgus is happy his financial situation is resolved, and his residence is situated firmly, at least for a while.

Larap rings his bell for Ada.


In his rooms, Morgus finds the bedroom to be large – a richly appointed wooden room with two windows and a double size goose-down-filled mattress. The attached room is slightly smaller but big enough for a study or laboratory and library with its shelves and large intricately carved oak desk. Both rooms have area floor carpets and many wall-mounted hooded lanterns.

Saying good-night to Ada, Morgus washes and then crawls into bed just after midnight, unable to sleep.

To be continued …

Thank you for reading Issue 108 of the Owerton Challenge where you the reader participate in the writing of each issue.

We here at InUPress.ca have much gratitude for your reading and participating. If you desire to participate by contributing to an issue, please follow the link www.inupress.ca and go to the submissions or comments tab and leave three words (as described below) for an issue of Owerton Challenge. And please, if you haven’t already, subscribe to the InUPress email list.

Owerton Challenge items list:

  • __________One colour
  • __________One object – related to fantasy medieval setting
  • __________One creature – real world or fantastic

Include your name, and e-mail address as well, so proper credit can be given to you as the contributor. We will not share your email information unless you ask us to and you give us your permission to do so.

Thank you for your time and effort from;

Rusty Knight and InUPress

©2016 by Rusty Knight with Inevitable Unicorn Press

www.inupress.ca www.owerton.ca inupress@inupress.ca 

 All Rights Reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher. However, when contacted, the author may be generous with reprint rights and articles.

No association with other corporations or the names is implied or intended.

We would like the acknowledge the work of the following:

The episode author is Rusty Knight

Our episode graphics designer is Rusty Knight

Our editor for the episode is Donna Shumaker

The episode producer, publisher and distribution, marketing and promotions are by Inevitable Unicorn Press known as InUPress

Have an wonderful day


Rusty Knight

If you desire to reach us we can be contacted at any of the following sources:

www.inupress.ca or www.rustyknight.ca

or by email at:

inupress@inupress.ca or rusty@rustyknight.ca

Or call InUPress at


Or the slow way, contact InUPress through postal mail at


Rusty’s Den

Box 3323

High Prairie, Alberta, Canada

T0G 1E0

Owerton Challenge, Issue 107, Morgus Episode 003, ‘Blue Horse Toy’

Owerton Challenge:


Blue Horse Toy

Episode 003


November 30, 2016

Issue 107

Challenge: Issue 107

  • Blue
  • Horse
  • Toy
  • Sub-titleBlue Horse Toy


  • Brian Hill
  • High Prairie, Alberta

Previously in episode 002 on Autumn 56 Unicorn:

Morgus ventured over to an old friend’s for a visit, where he discovered a theft. In an attempt to help the old friend, Morgus encountered trouble and had dealings with a healing priestess. Eventually, Morgus returned home, but he’s not out of trouble, yet.

We continue now with episode 003: 

Autumn 59 Unicorn

Sitting in his room at the medium sized pine desk, Morgus tries to focus on his studies. He has an idea, but it is taking all his university training to keep his mind off his wounds and on his studies.

Working late into the night, burning much lamp oil, Morgus stretches, and yawns as he decides to call it quits for now, until tomorrow. Rubbing his eyes, he stands and wanders out to the communal chamber pot before returning and settling into bed for the night.

Yawning again as he turns out the lantern, Morgus grudgingly sighs, considering that he almost has the spell figured out enough to scribe into his spell book. He’ll be able to use the spell as an offense – to burn the poor bastards he’s battling with. It will be better than simple melee, for sure.

Autumn 60 Unicorn

Clamoring out of bed, needing to use the chamber pot, Morgus uses the facility and then dresses and hurries down to the tavern for a quick morning meal. He had an epiphany last night, and he needs to work the details of his epiphany into the spell incantation.

Finding Erec in the tavern, Morgus waves the servant over to his table. Gesturing to his slashed and blood stained tunic. “Erec, I’m in need of a tailor’s services. As you can see, a blade found my tunic, along with my own blood. I’m under repairs, but unfortunately, my tunic has no such whim of its own. Do you know someone who can stitch together my tunic?”

Erec laughs and answers, “Lessa is a seamstress of sorts, so perhaps if you talk to her?”

“Can you ask her to come out here? I might not be welcome in the kitchen of this establishment.”

Erec nods and wanders off toward the kitchen. Roughly ten minutes later, as Morgus is ready to walk back up to his room, Lessa arrives at his table. The jalfem addresses Morgus. “You wanted me?”

Morgus stands, indicating the cuts and blood stains on his tunic, “How long will it take you to clean and repair this tunic?”

Lessa looks over the slices in the fabric. She hums and then answers, “Two days.”

Morgus frees his coin pouch from his belt and replies, “Will five dusters finish the work?”

Lessa shakes her head, saying, “No, six will make it happen.”

Morgus sighs shallowly, frowning, counting out six copper coins. “I’ll leave this tunic in my room.”

Lessa takes the coins. After bowing, she leaves Morgus to go back to the kitchen.

Returning to his room after eating, Morgus changes into his only other tunic, a tattered blue beast from his early days in the university.

Sitting back at the desk, Morgus continues his studies, deciphering the construction of the spell. After working out the spell for an hour, he starts scribing the script into his book.

At an hour before noon, Morgus is interrupted by Lessa as she is retrieving his damaged tunic. So, Morgus takes a brief break.

After a fifteen-minute break, Morgus continues with scribing until evening meal. Morgus is happy with his progress in scribing the spell.

Morgus quickly devours his evening meal and then he returns to scribing. Just before midnight, Morgus sets down the quill, viewing the page in his book. Smiling, he memorises the finished spell written on the one page.

Standing by the bed, facing the door ten feet away, Morgus extends his hands with his thumb tips touching, and fingers splayed out, fan-shaped. He focuses quickly and utters the words, “Fire”. A 120o arc, consisting of bright yellow flames, spreads out from his fingers and extends forward five feet, not quite reaching the far wall.

Feeling the extreme heat from the flames, Morgus falls back. Smiling, he congratulates himself.

Ready to sleep, Morgus chuckles as he closes his book.

Autumn 61 Unicorn

Sitting two tables away from the pirate bargewright, Morgus doesn’t even look at the thug.

But, unfortunately, Toaren has different ideas. Toaren, the bargewright, walks over to Morgus, and standing near him, the bargewright says, “You best leave this area, boyo. You’re not wanted by me or the locals – by no one, ever. This is your only warning.”

Morgus says, “I think I’ll listen, and take your advice under advisement after you sit and talk with me.”

“There’ll be no talking, boyo.”

Morgus shrugs, answering, “Yes, I think we will.”

Toaren huffs and walks away, saying, “You’ve been warned.” He exits the tavern.

Deciding to go for a walk to get clear away from Toaren for a while, Morgus leaves Perch Inn and journeys south on Driscol Street.

The air is cold, but the gods barely breathe, gently wafting east under broken cover.

Having ambled south just over three kilometres, Morgus is passing a farmstead at 1387 Driscol Street, when he has a thought, ‘This is the old Platter Holding, and I recall being friends with the pappa. I wonder if they’d mind me stopping in.

Morgus walks along the roadway, through the old plum orchard, and up to the house.  Morgus finds the old two-story stone house much the same as it was twenty years ago. Knocking on the sturdy wooden door, and followed by a couple of minutes of waiting, a twenty-year-old jalmal of average build answers the door. The jalmal asks, “Yes, how may I help you?”

Morgus respectfully replies, “Gods-grace and good fate young master. I am Morgus; I used to live at Perch Inn before my father died twenty years ago.  I knew the master here, Ferfeo. Does he still live here?”

The youth frowns sadly. “Yes, I know him; he was my pappa. Ferfeo died last year from wasting disease. I’m Lasiter Platter, holder of Platter holding. Come on in and have tea with me.”

Bowing in respect for the loss of Ferfeo, Morgus says, “I would enjoy that. Let’s get to know each other. I’m in the area for a year.”

“Where are you staying?” Lasiter asks while they go inside to the kitchen to dine on tea and buns.

“I have a room in the Perch Inn, again.”

Lasiter asks, “Are you looking for work?”

Chuckling, Morgus nods, replying, “As a matter of fact, yes, I am.”

“I was robbed last night. I actually believed you were the City Watch I sent for. I reported the theft to Loren Post.”

“Another robbery? Robberies seem to be rampant in the area. Another friend of mine was robbed at Punting Horse Stable. What did you lose?” asks Morgus.

Lasiter answers, “My safe chest was emptied, clearing over forty-seven Flairs and my mamma’s silver heart necklace.”

Morgus, shocked at the theft, asks, “Was that the necklace your mamma received on her life-companion ceremony day to your pappa? The one with the initials of both her and your pappa’s engraved on the back?”

Now it is Lasiter who frowns and squints at Morgus, “You know the necklace?”

Morgus nods, answering, “Yes, my father gave it as a gift.”

Lasiter sighs deeply, “You do have family ties with us. In the least, I would really appreciate getting the necklace back.”

“It may cost you, but I think I know where to find it. I’ll see if it’s there, but I won’t be able to make a deal to get it back. Only confirm if they have it. I’ll leave now to see if I can get there by tonight,” offers Morgus.

Heading out back on Driscol Street, nearly an hour after sitting down in Lasiter’s house, Morgus is soon on South Street Road going north to Hampton Market, knowing full well where his destination is this time.

An hour along South Street Rood, Morgus meets Toaren, who is walking south towards Morgus.

“Boyo, I hope you are leaving South State. You don’t want trouble here,” says the pirate bargewright.

“I might want on a crew, actually Captain. I know you’re running the crew now, so light up the signal, and stop being a damn mule.” Morgus commands.

Toaren scowls again, uttering, “Bilge rat, Seven Hells be your home.” Without looking back, he continues walking south.

Morgus watches him walk away, thinking, ‘Well, he is easing up.

Continuing to walk north to Fletcher Moren’s, Morgus arrives at an hour after gods-set. He then enters the trade room behind the main shop.

He stops as he finds an eighteen-year-old good-looking toymal youth trying to sell Moren a silver necklace. Taking a close look at the necklace, Morgus smiles inwardly. But outwardly he curses, “Bilge rat, Seven Hells, you stole my necklace. Be damn if you’re going to sell it. Give it back.”

Stunned, the youth stutters, “T … th … this ain’t your n … necklace. I a … ain’t s … stole from you. I d … don’t even know who you are.”

Morgus turns to Moren, “This bugger stole my necklace. If you look at the back, it has my parents initial engraved on it, F P and E P in jal. The script is about three-eights of an inch high.”

Moren turns over the heart of the necklace and whistles. Handing the necklace back to the youth, he says, “I can’t buy this from you with the rightful owner standing here.”

“Damn Seven Hells, It ain’t his. I stole it from Platter’s holding.”

“He identified it correctly, so you take it up with him, Timin,” says Moren.

Morgus says, “I want the necklace and coins you took.”

The boy shouts, “I ain’t givin you shit back.”

Morgus moves in for a melee attack with his staff, forcing the youth to defend himself by drawing his dagger after placing the necklace quickly into his pouch.

Morgus strikes the youth hard, and then a second time as Timin defends himself. The second hit knocks Timin down on his ass.

Timin grunts and then leaps to his feet, stabbing Morgus.

Morgus strikes the youth yet again with his staff, knocking more air out of him.

The two vie for position, each of them looking for an advantage.

Then, Morgus decides magic is his strong suit and braces to cast ‘fan flame’ with thumbs touching, while he stands, balancing his staff against his shoulder. As he is about to say “Fire”, the youth stabs Morgus, breaking the mage’s focus, and causing him to lose the spell.

Being in the stance already, Morgus begins casting again. This time he avoids the attack from the youth. As the youth is recovering from his failed attack, Morgus says “Fire,” causing the sheet of fire to fan out from his fingers, five feet forward. Morgus’ aim is so precise that the yellow flames catch Timin and nothing else. The flames cause Timin’s clothing to burst into flames.

Morgus rapidly grips his staff, swinging at the burning rogue.  But he misses and strikes the floor instead, shattering his staff.

Timin is busy extinguishing the flames on his clothing as Morgus pulls free his knife.

With Morgus holding his knife, Timin has the fires out. However, the youth has second-degree burns on large areas of his body.

Rushing Timin, Morgus draws blood twice through separate wounds, causing a fatigued and severally injured Timin to yield, calling out, “I give, the necklace is yours.”

Morgus drops back, and accepting the offered necklace, he says, “I want the coins, too.”

Timin answers, “No, I just earned those.”

Morgus steps forward slashing with his knife. The blade opens up Timin’s chest, leaking a large volume of blood, killing the rogue. Morgus says, “You can’t keep them; they’re not yours.”

Kneeling, without remorse, Morgus takes the two coin pouches and the dagger from the rogue.

Standing again, he addresses Moren, “Do the Dragon Horsemen have a priest to tend to dead victims?”

Shaking his head grimly, Moren answers, “Not for you.”

“What about Draken; will she tend to this dead man?”

Again, shaking his head, Moren answers, “No, she doesn’t tend to the dead.”

Considering all of this, Morgus asks, “If I get a discrete priest tomorrow, will you put me up for the night? I’ll even cook morning meal again.”

“For a Flair, sure,” says the rogue’s fence.

Sorting through Timin’s coins, Morgus picks out 1.00 coin and gives the coins to Moren. “I’m hungry; do you mind if I cook?”

“A Dyns for the food.” replies Moren firmly.

Handing him another Dyns, Morgus cooks a quick, hot, meatless, meal. They eat, and then Morgus cleans up the trade room before settling into a restless sleep.

Autumn 62 Unicorn

Rising late, Morgus is fatigued from repeated late nights, early mornings, and strenuous activity. Morgus doesn’t have his spell books with him, so he can’t memorize spells. But, he has a mission today: travel to the Orange Temple to Imvor on Hex Avenue.

Sitting with Moren while Morgus eats his poached eggs and fried meats cooked by Morgus, Morgus asks, “This dagger is a hindrance for me. I have no use for it. How much will you give me for it?”

“A Flair.” Is the simple answer he receives.

Placing the dagger on the table, Morgus replies, “Okay, agreed, but it’s worth twice that.”

“To a customer of a weapon seller, yes. I need to make a profit, so I pay you less.”

Morgus accepts the Flair from Moren and then cleans the kitchen after they finish eating. He heads out once he has made sure the currently crippled fletcher and fence is taken care of and is set for a day of working.

Walking west on Hex Avenue, Morgus arrives at the Orange Temple to Imvor an hour after noon. After talking with an acolyte, Morgus is quickly escorted to the headmaster of the Temple.

In his office, Headmaster Peneal greets Morgus coldly, “Gods-grace and good fate master mage, what do you seek from Imvor?”

Addressing the old jalmal, Morgus answers, “Gods-grace and good fate Master Peneal. Imvor’s blessing on us all. An unfortunate incident involving the death of a young man took place yesterday. Unfortunately, his family cannot be located. I was wondering … with a proper donation, will this Temple see to the deceased’s Right of Passage?”

Observing Morgus’ appearance, Peneal ponders this, and then replies, “Unfortunate incidents are expensive: seventeen Flairs will acquire a retrieval team for Right of Passage of one body.”

Satisfied, Morgus stands and offers his arm, saying, “Accepted.”

After clasping arms together, Morgus pays Peneal from Lasiter’s coin pouch saying, “If anyone asks, the body turned up in your care with no sponsor or claimant.”

“I’ll get your team ready to go with you right away,” offers Peneal.

Leaving the room, the headmaster returns thirty minutes later with three people. “You will be taking a wagon with these people. Priest Herod is leading, followed by our elven acolyte, Stump, and their aid, labourer Arabellen.”

Morgus greets the jalmal priest and then greets the other two. They mount the wagon and make the long ride to Fletcher Moren’s, where the jubilant Herod enthusiastically leads the team in. They hurry to load Timin on the wagon to take the body back to the Orange Temple.

After the wagon leaves, Morgus turns to Moren and says, “I know you would enjoy my services as a servant with me paying you for me to stay here, but I should go. I may be back again to seek your services in the future. Maybe.”

With that, Morgus leaves the stall shop and returns home in a rush to Perch Inn. It is well after midnight before he arrives at the inn and goes to his room. After he has set traps to warn him of intruders in his room, Morgus settles into bed and goes to sleep.

Autumn 63 Unicorn

Entering the tavern in the morning, Morgus finds that Toaren is present. The pirate waves Morgus to his table, and then says to Morgus, “If you insist on staying, it’ll cost you eight Flairs every thirty days, boyo.”

“We’ll see, Captain – depends if I’m earning a wage or not.” Morgus leaves and sits by himself to enjoy a meal he has already paid for.

As he is sitting enjoying his meal the jalfem cook, Lessa comes out of the kitchen with Morgus’ morning meal and repaired tunic, “All done, good like new.”

Nonchalantly, Morgus sets aside the tunic for later. Finishing his morning meal, he then places his tunic in his room before he travels to Platter’s farm. Arriving at the holding at noon, Morgus finds Lasiter working in a shed.

Handing the farmer the coin pouch and necklace, Morgus says, “The thief got caught on the way to his destination. He may have divested himself of some coins already.”

“Can he be brought to justice?”

Morgus replies, “He already has been; he is at the Orange Temple.”

“We need to purchase horse toys for our colt. If you could do so, I’ll pay you. Take the wagon. Here are two Flairs to purchase them with,” says Lasiter.

Morgus bows as he contemplates taking the wagon home to the Perch Inn. Then thinking that he needs a new tunic and a new quarterstaff, Morgus decides that a trip to Hampton Market is in order. So, instead of going home, he turns east as he is heading out of Platter Holding and travels to Hampton Market.

Searching the market, Morgus can’t find a staff, but he finds a deal on tunics for five Dyns each, buying three. Also, he finds a good price for two blue horse toys worth a Flair each.

Returning home to Perch Inn, well after three in the morning, Morgus unhitches the wagon and tends to the animals before going to sleep.

Autumn 64 Unicorn

Leaving Perch Inn at gods-rise, Morgus delivers the wagon and two blue horse toys to Lasiter Platter.

“Thank you Morgus, not only did you get back the necklace, but you got back most of my coinage, and you were quick on the shopping trip. Here are five Dyns for your trouble.”

Morgus smile, “Thank you Lasiter; I was glad to help.”

Still needing a staff, Morgus walks to Loren Market. Searching long and hard, Morgus finds a suitable staff for two dusters at a mercantile.

The rogue mage arrives back at the Perch Inn two hours after gods-set. Morgus is now reequipped, but coinage is low. He goes to sleep without eating.

Autumn 65 Unicorn

Groggy from extremely long days, Morgus stares at the sealed parchment in his hand. He reads it again … it is addressed to him, here at the Perch Inn … it is from Baron Hessan.

To be continued …

Awesome, thank you for reading Issue 107 of the Owerton Challenge where you the reader participate in the writing of each issue.

We here at InUPress have gratitude for your reading and participating. If you desire to participate by contributing to an issue please follow one of the links at: www.inupress.ca or www.owerton.ca and go to the comments following that and leave these three items for an issue of Owerton Challenge and please if you haven’t already, subscribe to the InUPress and/or Owerton Challenge email list.

Owerton Challenge items list:

  • __________One colour
  • __________One object related to fantasy medieval or alien, sci-fi setting
  • __________One creature real world or alien, fantastic

Include your name with location and e-mail address as well so proper credit can be given to you as the contributor. We will not share your email Information unless you instruct us to, giving us your permission to do so.

We would like to acknowledge the following for their work on the episode”

The author is: Rusty Knight

The editor is: Donna Shumaker

Our graphics are by: Rusty Knight

Episode production, publishing and distribution is completed by: Inevitable Unicorn Press known as InUPress

Marketing and promotions of episodes are by: InUPress

Thank you for your time and effort from;

Rusty Knight and InUPress

©2016 by Rusty Knight with Inevitable Unicorn Press

www.inupress.ca www.owerton.ca inupress@inupress.ca

All Rights Reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher.

However, when contacted, the author may be generous with reprint rights and articles.

No association with other corporations or the names is implied or intended.

To contact us regarding these works, go to:

www.inupress.ca or www.owerton.ca

Or email:

rusty@rustyknight.ca or inupress@inupress.ca

The InUPress phone number is:


And the InUPress postal address is:


Rusty’s Den

Box 3323

High Prairie, Alberta, Canada

T0G 1E0



Owerton Challenge, Issue 106, Morgues E002, ‘Red Horse Comb’

Owerton Challenge Blog:


Episode 002

Red Horse Comb

Owerton Challenge: Issue 106

Challenge Issue 106: red horse comb


Contribution words:

  • Creature = Horse
  • Item = Comb
  • Colour = Red


  • M J Domet of Beaverlodge, Alberta


Autumn 56 Unicorn 3rd Cycle V Succession of King Regeanus the III

Previously on challenge episode 001 on Autumn 50 Unicorn with:

Morgus left the Mage’s University traveling to South State District, where he paid the Perch Inn for a season’s residency. During his first evening at the Perch Inn, and as he was having a meal, Morgus was confronted by an old acquaintance from his less than legal past.

We continue now with challenge episode Morgus, E002 on:

Autumn 56 Unicorn

Waking to the silence of a room without roommates, Morgus stretches, yawns, and smiles. All those years in the dorm rooms of the mage’s University trained him for lack of privacy and life with schedules. He recalls that he is now renting a private room in the inn his family used to own, before his father’s death.

Within the district, Morgus had many friends with whom he used to run the streets with before his mother was forced to give up the inn and move the remaining family away to a new lesser home.

Standing, he stretches again and tries to look around in the pitch darkness. He recalls that he has no windows in his room, which was not an oversight by the innkeeper but a deliberate slight against Morgus’ negotiations when negotiating for the room.

“What the seven hells, I still have a private room at a reasonable rate.”

Concentrating, Morgus holds his hand out in front of himself with his index finger extended, and he says boldly, “London”.

A bright orange light bursts into existence at the tip of his finger. The glow of a medium light shows his room within a five-foot radius of the two-inch glowing globe.

Morgus looks around and sees the hooded lantern on the nightstand. He uses his other hand as he reaches towards the wick and says, “Usten”, igniting a small yellow flame at the tip of his extended index finger. Still smiling, he lights the lantern’s wick.

Now that the room is lite fully with lantern light, Morgan extinguishes the flame on his fingertip, as well as the orange globe of light on his other fingertip.

‘I think it’s time to visit some haunts of old friends and see if anyone familiar is still around.’  Thinks the mage as he uses the chamber pot in the far corner of his small twelve-foot-square room.

After extinguishing the lantern, and walking out of his room down to the tavern, Morgus finds Toaren, already eating his morning meal.

In spite of there being several unoccupied tables available to sit at, Morgus sits with Toaren. He says to the bargewright, “Good morning bargewright. You never told me if you’re working.”

Toaren scowls and tosses his fork onto his plate. He stares at Morgus. “I never invited you to sit with me, boyo.”

Morgus shrugs, and then says, “I know. – But we got off to a bad start yesterday. I thought I would try to make amends today.”

Huffing, Toaren hastily stands and walks out of the tavern.

Pedren approaches the table as Morgus frowns and watches Toaren stomp away.

Pedren clears his throat while looking at Morgus.

Morgus jolts to the present and turns to the tavern keeper. “Yeah, I’ll have my morning meal, please. Did Toaren pay for his?”

Pedren shakes his head and answers, “No, he never.”

“How much?”

The tavern keeper answers, “Seven dusters. What can I get you?”

The mage considers events, and then smiling at Pedren, he says, “I’ll have a couple of eggs and some bacon, with an ale.”

Pedren replies, “That will be another six dusters, Master.”

Morgus offers Pedren thirteen dusters and the tavern keeper heads to the kitchen.  He soon brings the morning meal.

Leaving Perch Inn after his meal, Morgus travels southeast on Drescol Street until he reaches South State Road. Crossing the intersection, Morgus then continues on the paved Drescol Road eastward until he reaches 1516 Drescol Road, Punting Horse Stable.

Standing outside the large courtyard of the noisy stables, Morgus recalls that his older friend, Terrec, used to live here.

Shivering nervously, Morgus enters the half full courtyard and walks towards the large three-story stone house.

As Morgus is nearing the red-painted house, a high voice calls to him from the stable. “Hey, we’re over here. What can we do for you?”

Recognising the voice, even after being away twenty years, Morgus turns sharply and walks towards the giant man.

Greeting the seven-foot-two-inch average appearing jalmal, Morgus smiles and begins to extend his arm. “Good-day Terrec. It has been too many years.” Morgus resists breaking into pirate speak here.

The giant of a man squints as he peers at the six-foot-four-inch and two-hundred-pound mage, frowning as the ex-pirate draws closer to Terrec. He asks cautiously, “Do I know you?”

Morgus laughs as he finishes extending his arm to the stable master. He then says, “Yes, but long ago, old friend. We were trouble buddies, running together on the streets of Drescol Road area and terrorizing the hapless rich families. Though, that was over twenty years ago.”

Terrec suddenly grins mischievously and asks, “Is that you, Mor?”

The two men eagerly clasp arms as Morgus nods and says, “Yes, Terror Tot.”

Laughing, the two men embrace in an awkward hug. Then, backing away from each other, they examine each other thoroughly.

Terrec is wearing a blacksmith’s apron over dark leather leggings and a grey wool short-sleeve tunic. On his feet are ankle-high leather boots.

Morgus has on a long-sleeved bright orange wool tunic, and vibrant Imvor-red wool leggings with knee-high brown leather boots, topped off with a wide-brimmed Imvor-orange leather hat.

But, even with his dandyish appearance, Morgus doesn’t take care where he sets his footing, not bothering to avoid soil surprises from animals.

Terrec leads Morgus into the stables while asking in his crude jal, “What brings you down this way, old friend?”

In the office, Morgus takes the seat indicated as Terrec pours two light ales. He answers Terrec, “Well, I’m not really sure. I have a year to travel, work, or cause havoc before I return to the Mage’s University to take my journeyman test for certification. So, I thought I would hang-out in South State for a while. I came to my old stomping grounds to see what I could find.”

Intrigued, the two men eye each other as they slowly drink their ale.

Terrec asks, “Do you want work?”

Morgus chuckles, then he replies, “I’m no stable boy, Terror.”

Waving erratically Terrec says, “No, No. Not a stable worker. I had a theft which I was wondering if you’d solve for me, seeing as the City Watch can’t.”

Sitting up straight, Morgus enquires, “Really? How much are you paying?”

Terrec sighs, “If you agree to do it, I’ll pay more than I can rightly afford – a Flair.”

Morgus frowns. He looks at his friend and sets down his ale. “A Flair is more than I’m earning now, but it depends on what was stolen and when. Tell me more.”

Leaning his tall, lanky frame forward, Terrec replies, “The red curry comb and mane brush of one of my customers who stores her horse grooming gear here with her horses. In fact, all her grooming equipment was stolen. I thought she took it, but she says she never. The halters, ropes, mane brush, dandy brush, and curry comb were all stolen during the night on Autumn 53. She had a unique set of grooming tools made – all are Imvor-red.”

Morgus and Terrec talk for nearly an hour more. Then, Terrec shows Morgus the grooming gear storage room.

Morgus sighs and says, “There’s not much for information or clues that I can get from in here. I have an idea. I’ll see what I can do for you two. I’ll go now. If I find the items, I’ll be back with them and collect that Flair.”

Walking west, back along Drescol Road, Morgus arrives at the Perch Inn nearly an hour after evening meal time.

Entering the tavern, he takes a seat alone at a table separate from Toaren who sits alone at a table near a corner.

As Pedren addresses Morgus, the mage observes the tavern keeper’s hands and arms. Not seeing the signs he’s looking for, Morgus keeps his thoughts to himself. Ordering his meal, he dines by himself and then goes to his room for the night.

Autumn 57 Unicorn

Morgus walks into the Loren Square and Market and tries to recall where the stall he wants was located twenty years ago, uncertain it will still exist.

Eventually, locating the old stall in the popular market, Morgus sighs, as it has obviously been abandoned for many years.

Searching for one of the members of the local rogue guild, Morgus wanders among the thinned out crowd of evening pedestrians. Many stalls are already closed, and Morgus is hungry. He hasn’t eaten since morning meal at gods-rise, and it is almost gods-set now.

Seeing an old fisherman’s stall still open, Morgus approaches, intent on buying food to cook over a campfire somewhere.

But, Morgus quickly realises that the stall owner is one of the people he has been looking for, as her right hand’s tattoos give her away.

Dropping a silver Dyns onto the woman’s counter, Morgus looks around to make sure there is no one nearby to overhear him. Satisfied that he will not be overheard, Morgus quietly says to the woman, “I need a fence. Oh, and some food.”

The heavy, tall, toyfem coughs, and then taking the coin, she says, “Buy two of my fish, and I’ll talk to you. Twelve dusters.”

Considering her unreasonable request, Morgus decides to bite and sets twelve copper coins onto the oily stall counter.

The woman gives Morgus two of her larger fish, and she says, “Go to the fletchers on the west edge of the square, two alleys over. Say that Dorea sent you.”

Morgus, carrying the fish, starts to leave, but he stops and turns back, asking, “Who am I looking for?”

“Fletcher Moren.”

Nodding, Morgus leaves and walks away looking for the indicated fletcher’s stall.

Finding the fletcher’s stall 32 on the west edge of Loren Square & Market, Morgus notes that it is a large water-blue wooden building two stories tall. Morgus enters the wooden structure, finding the shop lit by only one lantern.

A voice calls out from behind a floor-length, multi-coloured wool curtained doorway, “We’re closed.”

Not one to waste effort, Morgus replies loudly, “I’m Morgus. I was sent by Dorea. I’m looking for Fletcher Moren for a particular item.”

A taller heavy toymal walks from the back room and looks at Morgus for a long minute. Then he shakes his head and says, “I don’t know what you’re talking about, mage.”

Morgus can see the guild tattoos on the man’s right hand and wrist. “You’re the local fence for the Dragon Horsemen Guild. I am looking for certain items.”

The man quickly draws his dagger and rushes Morgus, cutting the sleeve of Morgus’ tunic as the mage tries avoiding the attack while attempting to cast his ‘Fireburst’ spell using the flame from the lantern.

The attack by the fletcher drops Morgus’ focus, causing his loss of the spell.

Morgus readies his quarterstaff as Moren attacks again, slashing through Morgus’ tunic front.

Morgus deflects the next blow using his quarterstaff, causing Moren’s dagger to break.

Moren strikes out with his fist, which Morgus avoids.

Swinging his quarterstaff, the mage strikes Moren hard, and then comes around in another attack, driving the end of his staff into Moren’s left hip, breaking the hip, and dropping the fence to the floor.

Morgus, breathing heavy, steps back.

“I’m not here to harm the Horsemen. I am looking for your help.”

Moren, in severe pain, moans loudly and rapidly blinks his eyes as he lays on the floor of his shop. “Bugger off. I know you now. You’re done.” He utters through gritting teeth.

Morgus, trickles of blood on his chest and arm, steps closer, and he says, “I never intended harm. Help me, and I’ll go and get help for you.”

“Bull, you will. You’ll get the City Watch.”

Morgus considers this, and he frowns before he says, “If I get your guild healer, will you help me?”

“Help kill you I might. Go get Drakin, and I will help you.”

Morgus stalls for a couple of seconds and then asks, “Who is Drakin?”

“Our priest of Lorn.”

Smiling and eager now, Morgus answers, “Yes, where is he?”

Growling in pain, Moren tries to move to a more comfortable position before replying, “She is at the Lorn shrine in the central square. Tell her that Eric Teller requests her presence and that she is to go with you.”

It’s just after gods-set and already dark when Morgus arrives at the shrine. Entering the shrine, he finds a six-foot jalfem dressed in blue robes of Lorn, holding services for about thirty people. Morgus takes a seat and waits, observing the rituals for the hour.

With the services now complete, Morgus approaches the large woman and asks, “Are you Priestess Drakin of the Dragon Horsemen? If you are, I was told to inform you that Eric Teller needs your help and that you should come with me.”

“Let me get my gear. Who got hurt?”

Satisfied, Morgus sighs, and then he replies, “Fletcher Moren.”

It’s after nine-thirty in the evening by the time the pair arrive at the fletcher’s shop. Morgus is becoming fatigued, famished and thirsty. As he shows Drakin to Moren, he asks the fletcher, “Do you have something I can drink? And, somewhere that I can cook the fish that I left here?”

Moren, frowning, stares at Morgus. He then says to Morgus, “You’re shit, you know that. But you did what I said. In the back is my kitchen, help yourself.”

As Drakin starts working on Moren, Morgus heads towards the rear of the store. As he passes through the next room, he spots a full set of Imvor-red horse grooming gear. Sighing a little, he continues to the kitchen where he fillets the two fish after pouring himself an ale. Morgus cooks the fish, as well as some tubors, on the brazier.

Morgus is pleasantly relieved as Drakin helps the hobbling Moren – now with a splinted leg and bound hip – into the kitchen.

Both delightfully sniff the air and smile. Moren says, “So you can cook.”

Ready to serve the food, Moren is setting plates of food for the three of them on the table. “Sort of. I think I didn’t poison us. No promises, though.”

The other two nervously laugh. As Morgus serves the plates of food, they wait for him to eat first. After Morgus eats several bites of fish and tubers, he says, “I saw what I was looking for as I was passing through your inner room. The red horse comb and grooming gear.”

Moren laughs and then says, “You stayed and fought me for that shit? You’re stupid. It’s worth maybe five Dyns to me. Pay my priest bill, and it’s yours.”

Morgus looks at Drakin who casually says, “Five Flairs.”

Morgus sadly shakes his head, and then says, “Not my bill. I’ll send the gear’s owner. Hold the items for the proprietor for twenty days. You’ll know the owner when she tells you that Mage Morgus sent her.”

Drakin looks at Moren with determination, “I need payment.”

Moren gruffly looks at Morgus, “It’s your responsibility.”

Morgus wonders what will happen if he shrugs this off. Morgus decides that it might not be good to get on the wrong side of the Dragon Horsemen yet. He already must contend with Toaren, and who knows what links he has. “If you give me a place to sleep tonight then I’ll cover the charges.”

Moren nods curtly, “Done.”

Morgus says, “I’ll collect the grooming gear in the morning.”

The fence shakes his head, answering, “No, if you stay the night then the gear is another five Flair for the trouble you’ve caused me – if you want to leave in peace?”

Taking his coin pouch from his belt, Morgus dumps his remaining coins onto the dining table. Counting out five gold Flairs, he hands these to the priest. Counting his remaining coins, he finds he has three Flairs, seven Dyns, and eight dusters to get him through nearly 360 days and then back to the Mage’s University.

Autumn 58 Unicorn

Walking into the Punting Horse Stable, Morgus finds both brothers working with horses. Morgus also sees a beautiful mature toyfem with rare blonde hair and amber eyes working with a black mare and a tawny year-old colt.

Morgus addresses Terrec, “I found the grooming gear, but they were going to cost me five Flairs to acquire, in addition to the five Flairs it already cost me to leave peacefully. If you want them, it’ll cost you a Flair for me to tell you where they’re at.”

Terrec addresses the toyfem woman, “Larra, is your grooming gear worth six Flairs to you?”

The woman shakes her head, and she answers casually, “No, leave it there. I can buy new gear for less than a Flair.”

Damn to Seven Hells, I lost five Flairs for nothing.’ Thinks the mage. Morgus smiles and then says, “If you’re ever curious as to where to find the gear, then let me know. Terror, I need a place to sleep tonight. Do you mind putting me up for the night?”

Terrec’s brother, the smaller six-foot-seven-inch jalmal, responds, “A Dyns and you can have a bed in the stable for the night, boyo.”

In the past, Morgus never got along with Essen, and already their relationship is not starting off well.

That evening, Terrec and Morgus spend a few hours rehashing the antics of their childhood days – particularly their runs on the wealthy family estates. Morgus realises that their antics might have been partially to blame for his family having to move.

Essen didn’t join the two after he collected a Dyns.

Autumn 59 Unicorn

Morgus left the Punting Horse an hour after gods-rise, arriving at the Perch Inn roughly three hours later.

Entering the tavern, Morgus asks Pedren when he last saw Toaren.

Pedren answers, “Autumn 58, why?”

“Nothing, I was curious.” Morgus stops and asks, “Has Toaren ever said why he is here?”

“Toaren said that he’s looking for something for his barge crew.”

Damn it, he’s running a crew now.’ Morgus says, “Thank you Pedren.”

He eats his cold mid-day meal, followed by a relaxing bath, before retiring to his room.

To be continued …

Excellent, thank you for reading the Owerton Challenge, Issue 106: Morgus, Episode 002, where a reader participated in the writing of the issue.

We, at InUPress.ca, thank you for reading and participating. If you want to participate, by contributing to an issue, please follow the link: www.inupress.ca and go to the comments tab. You are asked to provide the following three items/ideas for an issue of Owerton Challenge, and please, if you haven’t already, subscribe to the InUPress email list.

Owerton Challenge Blog items list:

  • __________One colour
  • __________One object related to fantasy medieval setting
  • __________One creature — real world or fantastic

Include your name and email address, so proper credit can be given to you as the contributor. We will not share your email address unless you instruct us to and give us your permission to do so.

Thank you for your time and effort from;

Rusty Knight and InUPress

©2016 by Rusty Knight with Inevitable Unicorn Press

www.inupress.ca www.owerton.ca rusty@rustyknight.ca 

All Rights Reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher. However, when contacted, the author is generous with reprint rights and articles. No association with other corporations or the names is implied or intended.

Inevitable Unicorn Press

www.inupress.ca inupress@inupress.ca


Owerton Challenge, Issue 105, Morgues E001, ‘Red Phoenix Barge’



Morgus E001,
Owerton Challenge 105

Issue 105

With InUPress

By Rusty Knight


Owerton Challenge Blog:


Episode 001

Trouble in South State

‘Red Phoenix Barge’


September 24, 2016

Autumn 50 Unicorn 3rd Cycle V Succession of King Regeanus the III

Challenge: Issue 105


             : Red

             : Phoenix

             : Barge

: Sub-title – Red Phoenix Barge


            : A R Klassen

           : September 16, 2016

Previously in episode 000 with:

In previous issues of the Owerton blog, we wrote about Dragoman Bloodgrue and Mage Lanis. Our Apprentice Dragoman Bloodgrue is from North Docks, of the Royal City of Mount Oryn. These stories were written from August 2009 to May 2015 as the Owerton Bloodgrue Challenge Blog. Then, my traditional publisher requested that I stop my blogs and any Quantos writings, other than the Dragoman Bloodgrue serial series which I was to write for them. All further blogs and short stories were terminated. I have since then terminated relations with that publisher in December 2015. In January 2016, I reopened the Owerton Challenge Blog, along with writing episodes for the four series: Bard & Dragoman, Dragoman Bloodgrue, Lanis, and Markus, serial series. These are popular, but have not yet reached as popular as the challenge series was.

So, I am returning to the challenge series. I will take three random words granted to me by you, the audience, for each story. In the original Owerton Bloodgrue Challenge series there was a random chronology.

In this new Owerton Challenge series, we will be following a chronological order, with the Morgus serial series, the stories will be starting on the first day of Morgus’ journeyman walkabout from the Mage’s University with the date being: Autumn 50 Unicorn of the 3rd Cycle of the Vth Succession of Regeanus III.


This setting is in the time of the monarch before the king of all of my previous writing’s settings, back by about seventeen years. These new stories take place fourteen years before Regeanus abdicates and then dies. They start fourteen years before King Dolan IV’s reign begins.

In the sci-fi Grean serial series, the stories are set in the 5th Galaxy world setting, they will be starting with a Humar pilot, Terral, looking for a crew for his shadily acquired Class III interstellar exploration ship, the time frame is set in the chronology order of Humar Galaxian Term time starting at:


These are both are different eras, with different characters, being done in the old original challenge format style with the participation by you the audience. THe stories will be 1,500 to 4,000 words in length. I hope you enjoy the Owerton Challenge Blog: Morgus and Grean.

We continue now with Morgus episode E001, on:

Autumn 50 Unicorn 3rd Cycle

Morgus walks to exit through the gate of the Mage’s University along the dark churning shore of the river. The southern breath of the gods whips Morgus’ cloak harshly against his over six-foot tall, two-hundred-pound jalmal body, cooling him off even through the nearly ground length Imvor-red heavy wool cloak.

Cursing in jal, “Seven Hells!” Morgus starts out on his year long journeyman test. This is his walkabout from the Mage’s University to become a journeyman mage. All that the University allowed Morgus to take is what he can carry with him this morning. His mentors believe that he supposedly has no destination, but that is the joke on them. Morgus decided two years ago, that when this time came, he would spend the year surviving somehow in South State, District 13 of the Royal City of Mount Oryn.

He laughs, the Dominnion of Kannoral only has two cities, Mount Oryn and Dendar. Morgus thought about traveling to Dendar which is the trade city. But he threw that idea out, as he has no interest in journeying by barge on the river, and traveling by land to Dendar usually results in death.

Setting one foot in front of the other, he begins his walk to the district of South State, district number thirteen, the city’s southernmost and wildest district, which is several days walking. Today, Morgus is fighting against the unusual fierce south breaths of the gods.


As evening approaches, and the two day-gods begin their descent into the western horizon, Morgus welcomes the sight of an inn a few dozen metres ahead. The bright red and orange sign says in jal script, ‘Talon Inn’.

Spending the night at the Inn, to recover from his ten hours of walking, Morgus sleeps soundly through the night.


Autumn 54 Unicorn

Walking briskly into the Heron Inn in South State, District 13, Morgus has now been in South State for almost two days. The clear sphere overhead with its soft, warm east gods-breath was comfortable for traveling today.

Morgus cheerfully considers that he is almost to his destination; this is his last night on the road for a while. Morgus sits in the tavern relaxing, watching other patrons, and listening to random conversations as he enjoys a particularly good evening meal before sleeping.


Autumn 55 Unicorn

Rising before gods-rise, Morgus is excited. In a hurry, he dresses, and rushes out of his room, skipping morning meal and greeting the morning’s darkness before the two day-gods start their gods-rise. Morgus sets out walking. With the first stage of his early journey almost over, he should arrive at his destination before evening.

The light warm east gods-breath is gentle on his traveling as Morgus walks along with the bustling crowds of Hex Avenue toward the less crowded Drescol Street. Soon turning onto dreary paving stones of Drescol Street. On Drescol Street, Morgus travels northwest to the large stone inn, he recognises the Perch Inn as he arrives. The Perch Inn once belonged to his family before his father died and his mother couldn’t pay the heriot tax. His family had to leave when Morgus was seven. The five surviving family members traveled to Desserman, District 7, where Morgus’ mother passed on when Morgus was twelve.

The Perch Inn hasn’t changed much, unless they added a coat of paint some time ago?

Looking at the large cut-stone front of the building at 1312 Drescol Street, Morgus sighs happily and enters the dim interior of the inn.

Standing at the large dark wooden front desk, Morgus calls out, “Good-day, anyone?”

An octogenarian toymal exits a door that Morgus recalls leads into the inn’s tight office.

The old man feebly says, “Good-day, I’m Toya the Innkeeper. How may I aid you?”

Morgus recalls Toya is the very man who took over from his mother, ‘Odd, how little some things change in life.’ Morgus thinks as he then says coldly, “Master Toya, I would like to rent a room, and have two meals a day, for one season. I’ll pay you now.”

Toya grins eagerly and answers curtly. “Of course, master. That will cost fifteen Flairs.”

Morgus does a quick mental calculation of the rent, and individual meals totaled up. He shakes his head, saying, “I decline Master Toya. I am Mage Morgus. I will pay you nine Flairs, or I will return to the Heron Inn tomorrow, and only stay here the one night.”

Toya smiles and extends his arm to seal the deal. “I’ll take nine Flairs for room four on the second floor, and two meals a day, for one season. Anything else costs extra.”

Chuckling at the unhidden entrapment, Morgus clasps arms, grabbing Toya’s forearm as Toya grabs his and they squeeze and pump their arms twice before releasing.

Pulling free his coin pouch from his belt, which is getting lighter, Morgus lightens it by another nine small gold coins – the Royal Kannoral Flairs – simply known as Flairs. Morgus hands the coins to Toya, whose hand is held out waiting.

Morgus says in a cold voice, “I want clean sheets every six-day and a bath every six-day.”

Toya answers with glee, “Yes, one Dyns each.”

Nodding, Morgus answers in a sour tone. “I’ll go to my room now, and then go to the tavern for my first meal.”

Toya fidgets after excitedly placing the nine coins carefully in the lockbox under the counter of his desk. He replies to Morgus, “I’ll let the staff know: the cook, Lessa, and tavern-servant Pedren. I’ll inform the inn-servant, Erec, so they know you will be using room four.”

Leaving Toya at the desk, Morgus walks up the narrow stairs, climbing to the second floor, and walking down the narrow constricting hall to room four.

Entering the unlocked room four, Morgus discovers that the room has no window. The room contains a single-bed with a feather mattress, a small table, one chair, a hooded lantern, as well as a chest of drawers containing four drawers.

Setting his backpack on the chest of drawers and hanging his cloak on the chair, Morgus leans his quarterstaff in the corner and turns to leave the room. As he leaves, he carefully closes the door.

Arriving in the tavern, Morgus finds all the tables are occupied by at least one person.

Choosing to sit with a mature toymal who is sitting alone, Morgus stands politely next to the table and addresses the man. “Good-day Master. Do you mind if I sit with you to eat my meal?”

The man doesn’t offer a response.

The tavern servant, a thirty-four-year-old jalmal, approaches. The servant is an attractive male with bright medium grey eyes and small but full lips smiling pleasantly. The man speaks to Morgus, “Gods-grace and good fate, Master. Would you be the new renter, Mage Morgus?”

Morgus replies, “Yes, I am. I’m looking to order my meal now, for tonight.”

The man at the table near Morgus, grunts.

The servant says, “I’m Pedren, the servant.” Pedren leaves to fetch Morgus’ meal.

The man utters his first word. “Pirate.”

Morgus says, “Excuse me?”

The man replies, “I know who you are. You’re a pirate from the Calcut crew of the Red Phoenix barge under Pirate Captain Lawyen.”

Morgus sits down, leaning back. Swallowing hard, he stares at the mature man trying to figure out who he is.

The man helps. “You don’t remember me, do you? I’m the barge-wright who used to repair the Red Phoenix. My name is Toaren.”

Morgus’ eyes open slightly wider as he looks at the man with a new awareness. “You’re the Calcut barge-wright? I haven’t been with the Calcut crew since Captain Lawyen died in a freight barge capture, fifteen years ago. I’ve been in the Mage’s University since I turned eighteen. I gave the University my entire booty hoard to get in and to get a royal pardon.”

Toaren spits out, “Scum.”

Morgus asks, “So are we going to have issues?”

Toaren gets up from the table as Pedren sets down Morgus’ plate of food and a mug of ale.

Toaren leaves without further comment.

Morgus says, “Thank you, Pedren.”

To be continued

Published by Inevitable Unicorn Press

©2016 Rusty Knight

www.inupress.ca www.owerton.ca inupress@inupress.ca

Awesome, thank you for reading Issue 105 of the Owerton Challenge Blog where you the reader participate in the writing of each issue.

We here at Owerton Challenge have much gratitude for your reading and participating. If you desire to participate by contributing to an issue please follow the link: www.owerton.ca and go to submissions tab following that to leave these three items for an issue of Owerton Challenge Blog and please if you haven’t already, subscribe to the InUPress email list.

Owerton Challenge blog items list:

: __________One colour

: __________One object related to fantasy medieval setting, or alien or sci-fi for the Star Grade setting

: __________One creature real or alien world or a fantastical

Include your name, and e-mail address as well so proper credit can be given to you as the contributor.

Thank you for your time and effort from;

Rusty Knight and InUPress

©2016 Rusty Knight with Inevitable Unicorn Press

www.inupress.ca www.owerton.ca  rusty@rustyknight.ca


All Rights Reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher.

However, when contacted the author maybe generous with reprint rights and articles.

No association with other corporations or the names is implied or intended.